Quote Originally Posted by Lemuria View Post
Balance is a word which is thrown about like confetti at a wedding, but what do we really mean by that? Do we mean making all jobs equal? If so, then what's the point in having Ninja, Dragoon and Monk? We might as well just create 'generic melee', 'generic tank' and 'generic healer' and leave it at that. By making no jobs able to stand out in a given situation it makes ALL jobs bland and sterile. In that sense, at least, I feel Warrior and Paladin are different enough to make it work, DPS classes are a different matter.
It means, "no woman, or man, left behind". Having different jobs in the same general role (melee) is the flavour of how they deal their damage and aesthetics. Having utterly worthless classes in certain situations invites disaster and exclusion on a large scale. We have exclusion now *cough* Dragoon *cough* but not like other games.

I feel like SE will cave and allow people to have their illusion of choice then people will complain, "why isn't my job wanted?".