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Thread: Summoner and MP

  1. #11
    Player
    SeraviEdalborez's Avatar
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    Mar 2011
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    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sequora View Post
    Well then this base amount should be doubled.
    It already is being doubled by a trait, is the thing.
    (0)

    XI: Zeroblade, Titan Server

  2. #12
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SeraviEdalborez View Post
    It already is being doubled by a trait, is the thing.
    I meant the base before the trait. Right now Energy drain restores 266 MP WITH the trait. Meaning it restores 133 without it at level 50. I think they should double the base. This means before the trait it would restore 266 MP and then with the trait it would restore 532 MP. They should also add like +20PIE when equipping the SMN job stone. This slight increase would give us slightly more max MP increasing the effect of aetherflow and increasing our mp regen slightly.
    (0)

  3. #13
    Player Akiza's Avatar
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    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sequora View Post
    I meant the base before the trait. Right now Energy drain restores 266 MP WITH the trait. Meaning it restores 133 without it at level 50. I think they should double the base. This means before the trait it would restore 266 MP and then with the trait it would restore 532 MP. They should also add like +20PIE when equipping the SMN job stone. This slight increase would give us slightly more max MP increasing the effect of aetherflow and increasing our mp regen slightly.
    Energy Drain does restore enough mp it just cost 25-37 dps per use. A quick band aid fix until 3.0 expansion would either be reduce the cool down of enkindle to 120s or increase to potency of DoTs.I'm hoping that during 3.0 Expansion the Summoner gets removed form the Arcanist and becomes it's on Base Class like Dark Knight and other 3.0 jobs. Every class is already their Job anyways.
    Lancer- is a low level Dragon
    Pugilist- is a low level Monk
    Rouge- is a low level Ninja
    Archer- is a low level Bard
    Thaumaturge- is a low level Black Mage
    Arcanist- is low level Scholar that has three different colored carbuncle's that occasionally likes to dress up as a Summoner
    Conjurer- is a low level White Mage
    Marauder- is a low level Warrior
    Gladiator- is a low level Paladin
    The Class system is pointless in Final Fantasy XIV 2.0. SE should of had everyone start off as a level 1 Job instead of having classes that we level up to 30 then unlock their Jobs.
    (0)

  4. #14
    Player
    Ardan's Avatar
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    Sep 2013
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    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    snip
    Energy Drain doesn't restore enough for SMN, period. There is nothing more to say. Potency increases are unnecessary and a cooldown decrease for Enkindle would do absolutely nothing. Moreover, 90% of your post has nothing to do with the topic at hand, stop posting irrelevant drivel.
    (6)

  5. #15
    Player
    SummonerSenah's Avatar
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    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    This is probably a stupid idea but how much would it help to put piety on your Novus in this case or otherwise work piety into your gear? Since the amount of MP you get from Aetherflow is 20% of your total MP, you'd get more back with more piety. I'm guessing it probably wouldn't be a significant enough increase, though, or a build like that would have been done already.
    (0)

  6. #16
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    When a bard actually gets around to using ballad, then its all gravy. But they usually dont. Like above if i really need to Ill spend all 3 aether stacks on drain once in a long fight, and that brings me back up to a manageable level.

    Also, buy a stack of X-ethers. They arent too expensive.
    (0)

  7. #17
    Player
    ananda's Avatar
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    Aug 2013
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    22
    Character
    Ananda Pryana
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by atomicdeath View Post
    Also, buy a stack of X-ethers. They arent too expensive.
    X-ethers shares cooldown with int potion, right? Is it worth it to use ether in that case?
    (0)

  8. #18
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ananda View Post
    X-ethers shares cooldown with int potion, right? Is it worth it to use ether in that case?
    IDK, even if they did it would be a situational thing like fester and drain.
    (0)

  9. #19
    Player
    sackm's Avatar
    Join Date
    Aug 2012
    Posts
    112
    Character
    Blind Guardian
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    think you guys are missing the real issue, and that is that using energy drain is a DPS loss. We already lose to BLM in single and often multi-target scenarios. Why should SMNs have to resort to lowering their dps to restore mp when BLM does not have to this AND their single target is already superior
    (1)

  10. #20
    Player
    Shneibel's Avatar
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    Mar 2011
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    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by ananda View Post
    X-ethers shares cooldown with int potion, right? Is it worth it to use ether in that case?
    No, HQ one restore max 530 mp, and that mp will not last for long or not even worth it to trade for an INT potion. In those case I rather ask the BRD to do ballad until around 1k mp (which will not take long even when the SMN keep up attack) or when aetheflow is up to recover another 1k, then the MP will be around 1,5k to 2k which is enough for a while.

    Never ever use energy drain with intention to try to recover MP or HP, BRD will not lose that much dps for use ballad for 10-15 sec, don't make a big deal out of it, just ask for ballad.
    (1)

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