As some people have noticed, SMN runs out of MP very quickly when performing their optimal rotation. On most fights this isn't a problem, but it's incredibly apparent in final coil. All the turns have little to no breaks of any kind to allow time to recover. One could just ask for a ballad from their BRD or use items. On the off chance your group doesn't, (mine does) SMN is typically screwed. One could also forgo some spells from our rotation to conserve MP. This isn't an option either as all the turns are rather strict DPS checks.

Our two abilities, (Aetherflow and Energy Drain) are just not enough to keep us sustained on prolonged fights. At lvl50, Energy Drain restores 266MP, (at least for me). It's a complete waste of a charge, restoring barely enough to cast one Shadow Flare. I'm not asking for unlimited MP like BLM, that's their thing. Either an even further MP cost cut to our main DoTs, or increasing the effectiveness of Energy Drain would go a long way.

What are others' thoughts on this?