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  1. #1
    Player
    Godai's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    52
    Character
    Godai Kun
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    Fatigue or not fatigue?

    Just a thought about this system that seems to get people upset. As it is now when you hit fatigue you get less skill points for your job. What if instead of fatigue you had an skill bonus to start out with , then when that ran out (i.e. you hit fatigue) you get normal skill point gains? It's all a bit of semantics ,but I've played other mmo's with a system like that where you get an initial bonus to experience but after some time playing it returns to normal experience.
    Anyway perhaps by rewording the way fatigue works is all it needs to satisfy those who believe they are being punished by fatigue. When in fact they are being rewarded initially with bonus skill points!
    (0)

  2. #2
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    No Fatigue.
    (0)

  3. #3
    Player
    AtryxEtair's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Atryx Etair
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Getting penalized is not the extent of fatigue system. People need to wait until it is fully implemented and they will understand it better. Until then, they are going to piss and moan.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    174
    Post in the fatigue thread. Theres nothing new needed in this thread.

    Get rid of surplus.

    http://forum.square-enix.com/ffxiv/t...-of-surplus-SP

    180+ posts. Devs will look at the most popular theads.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    837
    Here's the heart of the issue: The game is penalizing players for playing too much. Despite the fatigue limitation, many people have reached r50 with multiple classes, yet there is still no content awaiting them 6 months later.

    IMO, either remove the system completely, or actually have the "bonus points" count towards some other system of character progression that maybe the more hardcore types would be interested in.
    (0)

  6. #6
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    As you said there are people with multiple rank 50s in a few months, so therefor the fatigue system is not penalizing players it is rewarding those who cannot play as much.

    The fatigue and surplus system are negative in theory only, in practice they are almost negligible barriers.
    (0)

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