Quote Originally Posted by Martin_Arcainess View Post
Well I think we can put cool down on them or do things like can't be used with this skill or if you go over a certain HP threshold all your stats will be removed or something like that. So How about if we make it like, you got all these skills here, but if you go over board you might end up worse off.
Should put a debuff on tank if it passes the threshold.
Debuff would be like reduced incoming healing by % accumulated with active skills.