Quote Originally Posted by Edeline View Post
Now you have to understand that every Final Fantasy is different and things may vary. They keep their dark theme with dark magic, knight armor, skill names(?) even, but what does it make it that DRK has to be >exclusively< a DPS in every FF.
How about the fact that their major 'trick' is sacrificing HP for extra damage? Yeah... that just screams 'tank' right off the bat doesn't it? Cecil's Darkness skill eats 10% of their HP to double his own attack or deal heavy damage to all enemies, depending if you play the old or new version. If that isn't a DPS skill, then I'm not sure what is. EVERY incarnation of the Dark Knight has this ability so not having it would be just giving the Dark Knight name to another class.

Additionally, there has been equipment for previous Dark Knights which sacrificed your DEFENCE in exchange for OFFENSE. Even the Dissidia 012 job card had this trait. So... tell me again how Dark Knight is supposed to be a tank.