I'm not really surprised. The game seems to follow the idea that Heavy Armor makes a tank and light armor makes DPS. It really doesn't make sense for Samurai to be tanks while following that approach.
I'm not really surprised. The game seems to follow the idea that Heavy Armor makes a tank and light armor makes DPS. It really doesn't make sense for Samurai to be tanks while following that approach.



I'm very excited to play Samurai. If nothing else, because having two Japanese-themed jobs in the game will hopefully lead to eastern themed clothing and housing items.
I'd be ok with Samurai being a dual Role job. Perhaps even in the form of a Shield Oath / Defiance type buff.
If that breaks the Duty Finder, maybe have 2 different Job Crystals (Or however they will be handling the new class free Jobs), Samurai being the honor bound Tank, Ronin being the DPS.


Samurai's ability: Break your Nexus to have it 1 shot Nael, then you can start grinding your relic from the beginning again~
Mained it in FFXI, there was no doubt it would be my main job. Wouldn't mind if they would make ita tank now. I still have hope. xD
I woulda figured sam to be more of a tank than drk. But this is a different
FF and doesnt have to hold true to past experiences. As long as they make
things both fun and functional, they can continue to explore, expand, and
experiment.
One thing I really hope that SE will one day perform is to successfully make these Stand Alone Jobs have the ability to take up 2 different Job Roles.
A interesting example is to provide SAM with 1 starting attack skill and 2 Battle Stances in level 1 with 1 stance adjusting the SAM Skills to be Tank Skills and the 2nd stance adjusting SAM skills into being DD Skills. Depending on which Stance the SAM is in will determine what effects certain Skills will have and may even adjust some attack animation to reflect the Tank Stance and DD Stance.
Though this is just a example I thought up so don't take it seriously.



FFXI: Ninja (DPS?) - FFXIV: Ninja (DPS)
FFXI: Dark Knight (DPS) - FFXIV: Dark Knight (tank)
FFXI: Samurai (tank?) - FFXIV: Samurai (????)
Samurai is a DPS in XI, they did originally design it at a tank that focused on parrying but they left that on the cutting room floor and had it focus on Weapon Skills (skills that came from the weapon type the weapon you were using).
Ninja is a DPS as well but they can also be used an Avoidance Tank, using evasion and shields to avoid damage. Ninja is also one of the best jobs to use as a sub-job.
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