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  1. #1
    Player
    Rathalos143's Avatar
    Join Date
    Oct 2014
    Posts
    9
    Character
    Pinkamena Dianepie
    World
    Moogle
    Main Class
    Pugilist Lv 49

    Main scenario dungeons are too much overwhelming

    Ok, I know that these dungeons are a good place to farm but seriously. How it is possible than Castrum Meridianum's stupids waves of adds were harder than the fucking bosses of The Praetorium? It´s not the cutscenes of what i'm talking about, is the matter than there is no item level sync. Come on, The Praetorium is the fucking CLIMAX of the main scenario quest lines (and you cant enjoy it well. Because there is no stupid chains like trials have, and some people just stay out of the boss's area because they cant skip it the first time they see them and the farmer godlikespr player speedruners have autoskip cutscenes enabled while it loads for the new players) but really, I was punched away on the Nero Tol Scaeva fight to the lightning field and I came out of it with my hp bar full filled because stoneskin and op heals (to the i-level of the dungeon). Even the damn Ultima Weapon died on 2 minutes.
    Really, this is just underwhelming for a new player.
    PS: Yes, the title says the opposite I want to tell.
    (0)
    Last edited by Rathalos143; 11-13-2014 at 01:01 AM.

  2. #2
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,911
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    This is sadly something that will always affect dungeons when they are part of an older content. I agree that there should be a better item sync, because right now its faceroll. Lets hope 3.0 will have a solo dungeon as the final level 60s storyline dungeon, this way we can experience some form of epicness.
    (1)

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    I have no issues with making the ilvl sync added to such places the OP mentioned but I would not want to see the sync forced upon things like EX trials or the more tricky coils, that's where I would personally draw the line in the sand currently at this stage of content present in game since not enough people have cleared that content yet.
    (0)

  4. #4
    Player
    Rathalos143's Avatar
    Join Date
    Oct 2014
    Posts
    9
    Character
    Pinkamena Dianepie
    World
    Moogle
    Main Class
    Pugilist Lv 49
    Quote Originally Posted by Snugglebutt View Post
    I have no issues with making the ilvl sync added to such places the OP mentioned but I would not want to see the sync forced upon things like EX trials or the more tricky coils, that's where I would personally draw the line in the sand currently at this stage of content present in game since not enough people have cleared that content yet.
    Well, of course the game needs a progression, but on low lvl roulette (for example) there is still the sensation the bosses resist and makes some dmg even full geared, and the danger of wipe stills if your entire party is too confident or just tard (talking from Brayflox to Aurum Vale). But on Castrum Meridianum and even more on The Praetorium, this sensation is just null. I guess the older content need more item level sync, without being too hard.
    (0)

  5. #5
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Pick one:
    1. sit in queue for 5 hours
    2. dungeon will go fast since you're doing content over a year old

    I'm sure that you didn't think this too far through, and if it did happen, you'd be back here saying how terrible the queue times are. All story content is faceroll easy, because it's storymode encounters that is designed to be done in at most a few attempts assuming you have enough manual dexterity to tie your own shoelaces.
    (5)

  6. #6
    Player
    Rathalos143's Avatar
    Join Date
    Oct 2014
    Posts
    9
    Character
    Pinkamena Dianepie
    World
    Moogle
    Main Class
    Pugilist Lv 49
    Quote Originally Posted by Ellatrix View Post
    Pick one:
    1. sit in queue for 5 hours
    2. dungeon will go fast since you're doing content over a year old

    I'm sure that you didn't think this too far through, and if it did happen, you'd be back here saying how terrible the queue times are. All story content is faceroll easy, because it's storymode encounters that is designed to be done in at most a few attempts assuming you have enough manual dexterity to tie your own shoelaces.
    What matters if I wait just 2 minutes queue if I just stay afk looking how the boss dies faster than sound? Still a necesary quest dungeon to continue to endgame, so it will be played. I'm not saying "buff the shit outta here" I'm just saying "THE STUPID DRAKE OF STONE VIGIL AND THE SCORPION OF THE TOWSAND MAWS LONGS MORE THAN FUCKING ULTIMA, FUCKING ULTIMA!!! SQUAREEEEEEEEEEEEEEEEEEEEEE PLS" maybe that was too much drama.
    (0)

  7. #7
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    (I don't know how to answer that question.)
    (4)

  8. #8
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Isn't this pretty much why they did Ultima HM?
    (0)
    When in doubt, assume sarcasm

  9. #9
    Player
    Rathalos143's Avatar
    Join Date
    Oct 2014
    Posts
    9
    Character
    Pinkamena Dianepie
    World
    Moogle
    Main Class
    Pugilist Lv 49
    Quote Originally Posted by Malevicton View Post
    Isn't this pretty much why they did Ultima HM?
    But I mean the entire instance seems so nerfed, first of all, is much frustrating for every newbie when he is out of boss, and there is no much problem with lock the boss's room for a minutes.
    Vaius and Nero has good mechanics to teach new players on later endgame content, but their dmg is so low there is no need of kill claws, there is no problem if you are struck on the lightning field and I even fighted with Vaius over his fires.
    Ultima´s first fight is fine, and its fun. The second one is just a rush, why? There is no way Ultima will kill anybody. Ultima on the second fight has just too little hp, and his dmg isn't so over the top anyway, just mechanics that are passed away because he dies before you noticed a ship hitted you or you have a plasma ball linked. I can understand that is the history, but Titan and Garuda are on the history too and they are harder than this.
    (0)

  10. #10
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Well you could always go put your AF back on, that way you would be on level or close to it again. That way it doesn't seem like a /faceroll?
    (1)

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