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  1. #11
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Cadwgan View Post
    Sorry for butting in here but it's been stated multiple times by Yoshida and the dev team that if it doesn't play sufficiently differently they're not adding it, there is literally no point in having two jobs play the same. A lot of jobs fill the same role but PLD doesn't play like WAR, DRG not like MNK, SMN not like BLM, WHM not like SCH, etc, they all perform the same basic function but play sufficiently different to justify being a separate entity.
    ACN (the Job) doesn't have to play like SMN.

    They could go with what they initially planned for ACN - sort of. Have AoE spells with patterns on the ground with all sort of effects.

    ACN lore is all about tactics. SMN lore is all about ... Primal summons.

    I can see an ACN Job that uses Carbuncles to lay "magic patterns" on the ground then the ACN exploits those patterns for damage or whatever

    or

    extend the Carbuncles' abilities to do crowd control (in addition to their current damage) allowing them to move mobs into specific patterns which the ACN's abilities will take advantage of

    - i.e. the Carbies do set up, the ACN knocks in the blows.
    (0)
    Last edited by Bishop81; 11-16-2014 at 09:41 PM.

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