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  1. #1
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Craiger View Post
    Making Classes viable is just an annoying balancing issue, and frankly, the worst idea ever... Everyone wants unique jobs, so why would you want people to play bland classes with abilities from all different classes?
    Here is the part that many don't seem to get. If they do extend Classes into full Jobs, what makes you think they won't add abilities to the Classes-now-Jobs and make it unique?

    You will be surprised how much a difference Job specific abilities can make to rotations and general play style.
    (0)
    Last edited by Bishop81; 11-15-2014 at 03:12 PM.

  2. #2
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Bishop81 View Post
    Here is the part that many don't seem to get. If they do extend Classes into full Jobs, what makes you think they won't add abilities to the Classes-now-Jobs and make it unique?

    You will be surprised how much a difference Job specific abilities can make to rotations and general play style.
    The classes are the jobs...

    Every skill and trait a class gets feeds into the role they will play as a job. Their job skills are simply specialized to further the class. 5 skills is not enough to redefine a class though. SCH only squeaks by because SE could redo the pets as well.
    (1)

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