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  1. #1
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Exstal View Post
    This is how ARR works right now. Jobs just give some kind of iconic look to the classes but in the end it's just <class> with some new flashy moves. It's easily demonstrated by how DPS SCH and SMN play (hint: it's almost the exact same).

    Jobs were added because Hiromichi Tanaka, original director of FFXIV, was going to just have classes but then when Naoki Yoshida took over they were added ontop of the classes. It was to give people the "Final Fantasy" feel by having jobs fans of the series would recognize.
    Oh!!! It's now about "iconic look" and "'Final Fantasy' feel"!

    And all this time I thought you only cared about "function", "redundancy" and " inefficient allocation of developer time". /rolleyes
    (0)
    Last edited by Bishop81; 11-15-2014 at 03:06 PM.

  2. #2
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Bishop81 View Post
    Oh!!! It's now about "iconic look" and "'Final Fantasy' feel"!

    And all this time I thought you only cared about "function", "redundancy" and " inefficient allocation of developer time". /rolleyes
    I don't know why you think both can't co-exist. Have the feel and look while simultaneously having a functional class, reducing the need to waste time, and resist introducing redundancy.
    (1)

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