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  1. #1
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    The last few days some friends and I have been playing around with our classes in endgame.... Ok, yes there has been some trolling (all of us Flashing mobs in ST) but at the same time we've been looking at how the 10 cross class skills can work for you.

    As a THM, I have been finding the following rather interesting:

    Raging Strikes, Quelling Strikes, Virus, Physick, E4E (these are the standard BLM cross class, no reason not to keep them)
    Internal Release, B4B, Convalescense, Aero, Stoneskin (additions)

    Aero is a nice secondary DoT, usable while moving and for Fireweaving. Convalescense is great mitigation (especially with B4B up). IR and B4B are great when added to RS and can be weaved further on as they have different cool downs.

    From the limited experience I have with it so far, the single target dps is rather impressive and the added mobility is nice.

    Half tempted to make a serious topic about it and see if people would be willing to test the setup and rotation.
    (1)

  2. #2
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Numenor1379 View Post
    The last few days some friends and I have been playing around with our classes in endgame.... Ok, yes there has been some trolling (all of us Flashing mobs in ST) but at the same time we've been looking at how the 10 cross class skills can work for you.

    As a THM, I have been finding the following rather interesting:

    Raging Strikes, Quelling Strikes, Virus, Physick, E4E (these are the standard BLM cross class, no reason not to keep them)
    Internal Release, B4B, Convalescense, Aero, Stoneskin (additions)

    ...

    <truncated for character limit>
    Ya, mixing and matching skills is one of the fun things with Classes - although we don't really have many choices, but more choices than Jobs though, some of the skills just aren't effective without the right stats.
    (0)

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