Basically every skill the class has is also available to the corresponding job. (Exeption Arcanist pets)
So what you demand is just a change of names. whats the point?
Basically every skill the class has is also available to the corresponding job. (Exeption Arcanist pets)
So what you demand is just a change of names. whats the point?


Rogue is probably the strongest class so far, ninja loses raging strikes, hawk's eye, mercy stroke, straight shot.
They don't make up for ninjutsu and the DEX boost from nin, but add in DRK and another melee class or two and the extra cross class skills might come close.
Except rogue would loose 100% uptime on Fuuton (15% attack speed) and being able to utilize Trick Attacks during encounters. Not sure if that would actually outweigh the cross classes.Rogue is probably the strongest class so far, ninja loses raging strikes, hawk's eye, mercy stroke, straight shot.
They don't make up for ninjutsu and the DEX boost from nin, but add in DRK and another melee class or two and the extra cross class skills might come close.
As for OP, I'd rather them to not do this and work on better identifying jobs like PLD/BRD from their classes (GLD/ARC). The way I feel it is right now, the job aspect of it is extremely played and under represented by what skills they are given, and I really feel like I'm playing an archer that just knows how to sing than a bard.


Right now they're about equal until 45, when ninja gets the good stuff. Add 4-5 more solid cross skills, and the if the inevitable nerf hits ninja and not rogue (based on all the "Nin is OP" posts), then rogue might just be a playable class for single target fights.
Lore mostly. Quests. (also ACN pets)
Also when extending Classes to Jobs, they become Jobs, hence should have their own Job-specific abilities.
Last edited by Bishop81; 11-13-2014 at 12:07 AM.
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