Quote Originally Posted by Ooshima View Post
Anyways you mentioned about lower skillspd helps in coil, it is not because slower GCD helps in moving around. If you need 3s to move around to targets or dodging you still take that 3s to move around. Ideally you shouldn't spend too much time idling. Higher GCD or lower GCD doesn't affect the downtime you have to face if you have to. What it helps is probably conserve your TP in long fights.

I'm not a full time NIN so I can't comment about FCoB, but I am well aware that one in-game friend of mine, he cleared T13 as a NIN, he doesn't have high skillspeed, and he cleared without a BRD in his team

I never said it helps with coil, i merely stated that it could help with some eng dame content like coil.
Yes 3 sec break will always be 3 second break BUT, when u have longer GCD u kidna have more time to get from place to place, lets say adds pop and u drop last hit on boss then quickly muve to add, when ur GCD is 2.0 u have 2 sec to get there without loosing any dps, with 2.5 GCD u have 2.5 sec to get to add withous loosking gcd.

Anyhow diffirence between 2 and 2.15 is slight so i dont think we should get that argument into consideration anyway.

2.0 GCD seem to fit NIN becouse of TA 10 sec buff, REAL question im asking myself is:
Will these 19 extra skills during whole fight (11min) where every disengage from monster only make this number go smaller, will 1 extra skill put inside 10% incresed dmg every 60 sec(TA) (so ussually 11 times for whole fight), will it compensate huge Determination/Crit los due to going almost full of your secondary stats to acc/SS while leaving leftovers to Det/Crit?

Quote Originally Posted by Ooshima View Post
.... Higher skillspd means you can rack up time in surplus to spend it on mudras, which you will never complete the signs and activation within a GCD cool down. Every mudra you activate you are going to waste your GCD time. The only way to make up for it is to lower your GCD time so that you can do more weaponskills per min.
Yes, and no how to say it, you kidna look at it from opposite perspective? Idk how to explain
Technicly u right, but u forget that with lower SS you will be clipping your GCD less (due to it bein longer) and ALSO hitting harder, becouse u did put out 50% of your secondary stats to SS but to Det/Crit

So its kidna like bouth ways seems effective, you are right saying that additional SS will help you put out more skills per min but they will hit less, while less SS will make you mudras clip a lil less of GCD (but only a little, diffirence is not that big) but u will hit harder.
So its like fast but lighter or slower but harder. I cant really say wich one is a winner becouse theres just too many options to take into account, lag, boss disengage, switching targets, avoiding aoe and more.

Its not that im neglating your way, im just thinking out loud here becouse so far noone would provide parses from bouth sets, im talking about same person doing same rotations with 2 diffirent sets same ilvl.
SO bouth ways seems good in theory, but my question is wich one is better, unfortunetly i dont have gear to check that, one with SS and anotherone full det/crit.

Once i find some time to farm soldiery (propably this weekend) i try to collect 2 sets of equip and do some runs on dummy to see results.