Uh, yeah, and some people thought the game was fine from day one. I don't know why that even matters. most people don't agree. That's what matters.
At worst, the devs might get conflicting signals- that the game would be actually alright now- that'd be a disaster.
It's not like they're going to say "Oh, some people are actually having fun now? Time to close up the office, no need to keep improving it then!"
They've got clearly defined goals and a vague schedule for them. They know what needs to be done, we'll let them know whether they want to hear it or not.
Just because you're enjoying it doesn't mean it's perfect.
Welcome back OP
I agree with you that the game is much better now, and I think after the next two big patches it will be much better.
long days and pleasant nights
umm, it kinda sounds like you have no idea what your talking about.
You do realize that there is an over plan for the game and they dont just make the crap up as they go to please us, right? we are glorified beta testers and they don't have any consideration for us.
Last edited by syntaxlies; 08-11-2011 at 01:21 AM.
I do. We shouldn't act like what we have right now is fine however. We need to make them work harder, not think it's all fine and dandy.
Our opinion does matter more-so than it did last September.
So you're saying we should act like spoiled children and demand we get what we want? They have been making improvements to the game, in some areas what we have now is fine but it could still use some fine-tuning and additions of course. Sure we shouldn't say "Everything is great guys, perfect. Don't change it ever again!" but we can appreciate and enjoy the changes that have been made while letting them know what should still be done.
You played the game for one day... We all thought the game was cool on sep. 22. It wasn't until 5 days later that we started to realize the game was horrible. it still is. There still is A LOT of kinks to iron out, and most of the major complaints have NOT not been resolved. If this were true, we'd be seeing a PS3 release very soon.I played 11 for years, and was excited for 14. And like many people I got it at launch, was disappointed, and moved on quickly. Today, I decided to reinstall and try it out after almost a year, and I was quite impressed. While it still needs a bit more improvement, it is far beyond the mess it was at launch, I believe all of my major complaints have been addressed on some level, and I'm actually having fun now.
They've only just begun to rework the fundamental systems of this game, and they've got their work cut out
This pleases me.
I am trying to get some friends to give XIV another whirl, I hope they share your feelings![]()
I agree, it still has a long road ahead but has progressed a lot. I find myself enjoying it more and more each patch. I been playing off and on since closed beta. Certain things have stopped me from hitting 50 with any given class but, all aside. Keep it going SE!
What I meant here was, from passive mode to attack, it "feels" to me like there is an extra action that is not needed.Actually as long as you have an enemy targeted, your weapon is out and you're able to select actions off your action bar you should auto-attack. A little sword icon pops up near the enemy name/health thing when you're able to auto-attack and your character will do so automatically when within range.
Example being, you target an enemy, you confirm the target (<- this I think should put you in combat mode and start autoattack, by confirming the selection) then you hit your key for combat mode (<- the not needed action IMO). That's 3 keys to start auto attacking, assuming you didn't use an ability.
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