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  1. #1
    Player
    Rheumasalbe's Avatar
    Join Date
    Sep 2014
    Posts
    12
    Character
    Ta'ket Feles
    World
    Lich
    Main Class
    Monk Lv 70
    Why not make a compromise?

    If you sign up for any roulette run, you may also be grouped with people doing the dungeons for story reasons or at least people who have not signed up for a roulette run.

    So my proposal is this:
    For the expert roulette, we separate the people signing up for roulette and those that didn't. Why? Simple: If SE abandons all those forced stops and mechanics that the OP mentioned (because honestly, I'm starting to hate those, too) in the expert dungeons (or every dungeon that is and will be in the expert roulette), the people doing the expert roulette have the chance to speedrun without forced uncreative hindrances that are boring even if you're doing it the first time. On the other hand, the people who did not sign up for expert roulette, but want to do the dungeon separately/specifically and signed up for that, have the chance to explore and get to know the dungeon, until they feel up to the task of doing the expert roulette
    (0)

  2. #2
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rheumasalbe View Post
    Snip
    :

    Not only will that never happen, but it is completely counter to what the roulette is there for. The main reason (yes, this is the main reason they have DF the way it is, surprise!) it is there is so that everyone has to wait less time to get into a dungeon, both players who are new to the dungeon, those who have already run it a thousand times and want to SR it, and everyone in-between. if you did what you are suggesting DF and the Roulette would basically be pointless and everyone would be complaining especially the players who are new to the dungeon, who would NEVER get into a dungeon.



    I have read through this thread (mostly) and really can't see what argument the OP is making against what many have already said: If speedrunning is a "choice" it becomes mandatory. You may not make it so, and ask others if they want to speedrun, but if it became a "choice" others will force others to do a SR of dungeons, it would cause arguments and a lot of people getting pissy and kicked out of groups because of it. From both sides. This is the reason many of us are against speedrunning being a "choice" and I have yet to see you come up with why this is good, or why it wouldn't become a problem again. We all know it would happen again and just because it is a "choice" (it was a choice in Brayflox HM remember? Only it wasn't because SR was forced) doesn't mean people will make one. Most people will always choose the "faster" route if its available.

    Also, just because you find something boring doesn't mean the rest of us do.

    If you did come up with an answer, then I'm sorry and I must have missed it. But from your posts I doubt it.
    (2)
    Last edited by VanilleFang; 12-21-2014 at 01:01 AM.

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