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  1. #11
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by SpookyGhost View Post
    https://www.youtube.com/watch?v=pwm5CzqTJ_Q#t=1406

    It's literally 2 trash mobs blocking the path. Why is the door there?

    You could also try reading the post I was quoting, the one that recommends making the walls interesting if they're going to be there at all. Since that was sort of what I was expanding on, using an example of a room with absolutely 0 mechanics, just (again) 2 trash mobs that do nothing but die.
    Same could be said about the original Sastasha at this same point, not once but twice is blocked by a (I don't want to call him a boss, but w/e) and the two trash adds. I look at them as Guards. You don't walk through a secured checkpoint without guards, do you? That's pretty much what those guys are. In order to pass that spot, you have to get pass the guards to proceed, otherwise turn back and leave the dungeon...

    Would it make you feel better if they dropped a key?
    (3)
    Last edited by Zedd702; 12-05-2014 at 04:53 AM.

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