I like Coil too. I actually LOVE it. It's my most favorite part of the game, so far. And Turns have always been faster to clear than dungeons. You're not there to level or gain XP, no? And the challenge lies not in the length but the MECHANICS, right? Proportionately, they're more akin to guildhests. Which again, really fuels my "Expert Guildhests" idea, especially for the types like yourself that don't mind a challenge, but don't enjoy lengthy instances.



Also, you finally said what might really be the issue here:
Quote Originally Posted by Jinrya-Geki View Post
I like coil. The trash mobs die fast, and getting to the boss is quick. The boss fights have interesting mechanics. I enjoy turn 9 the most. It's not simple tank and spank. It requires a brain.

Turn 7 has pit stops but the mobs die fast so it doesn't bother me. It's quicker to clear turns than it is to clear a new dungeon. That's pretty sad to me. That something deemed easier takes longer.
Honestly, that really equates to "I don't like dungeons or like lengthy instances. And anything that doesn't die quickly bores me." This isn't me putting words in your mouth, mind you, and please don't take it as such. But the feeling behind many of your posts is that you're bored or bothered by anything that makes a dungeon feel "longer", i.e. mechanics, forced stops, tougher enemies, etc. You like to raid, believe me, I can totally relate. But not everything can be like Coil, or earlier dungeons that were only able to be speedrun because not only were we already WELL overgeared - and without level syncs - but we were only getting even more overgeared then. Why do you think T4 is being farmed now?

Sadly, there are people who are just completely disinterested in raiding/Coil, because it's so "difficult". But they like dungeons. Those same people have caught up to the raiding types in gear levels and maybe skills now, so dungeons have to become more than they were. I can't stress it enough. For you, who may simply not like dungeons, yes, it's an added hassle, and I'm sorry. But not everything can be like Coil, and not everything can be, should be, or be forced to be speedrun.