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  1. #11
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    New patch same problems. A group of people decide the law on dungeons and if they can't get their own way throw a fit. Half the time people wanting speed runs makes the whole experience take longer because there are arguments over kicking DPS A because he is not over geared for the dungeon or because the party just isn't good at speed runs. How many times have you been in a situation where the Tank pulls 10 mobs at a time and the Healer has to spam heal like crazy while the DPS slowly AoE them down? And i mean it's really slow to the point the Tank is being slaughtered for way too long. Other times either the Tank bites off more than they can chew or the Healer can't heal well enough to keep up. Speed runs work fine in a really good party who can work together but most of the time it's a mess. Kinda glad i took a long break from the game if i played through the Brayflox HM fiasco i would have quit forever.

    Back when people were spamming AK/WP runs there were some horrible experiences. I don't mind a fast paced run with a group who can do it but in some cases i wish the Tank would just pull smaller groups at a time and allow me to DPS as a healer it'd be quicker.
    (4)
    Last edited by MXMoondoggie; 11-12-2014 at 07:25 PM.

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