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  1. #21
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    I disagree with the idea that speed running gives you bad habits. Speed runs almost never go exactly as planed and often something really bad happens and being able to recover from moments like those make you a better player. The bad habits that have been talked about in this thread aren't habits of actual speed runners, but people who think they know how to speed run.
    (4)

  2. #22
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Or the people who start speed running without asking others if they want to do it.
    (10)

  3. #23
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Speed runners had their chance and they blew it by forcing party they got into to speed run too or they kicked them. If you would have been more tolerant of people that did not want to speed run, people wouldn't have complained so much and you might still be able to speed run.
    (9)

  4. #24
    Player
    Kuwaitum's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    205
    Character
    Ivory Spirit
    World
    Faerie
    Main Class
    Marauder Lv 100
    I read throughout the thread, I understand what you mean about having “speed Runs”, I am as you a “Paying Player” I want to enjoy and have fun time. My main is White Mage, and I had really bad very-slow runs but for sake of making better players (they need to run to learn) and that’s why you get a bonus to run with a new player (usually with minimal required iLevel).

    If there was an option of “Speed Running” a dungeon without an obstacle like a wall or a door that will not open until certain mobs are down, Tanks (usually) will force the party to speed run. You are saying you ask your party, but most will want to speed run and it will be a practice.

    Even now, as a White Mage i110 I hate to run expert/hard duties, especially -till today- Brayflox (Hard). I went there about 10 times in all of my playtime (2 times for my relic books). Now I only do my daily expert roulette, and since Poetics tomes are capped, I will eventually cap before weekly reset.

    I’m with “Speed Runs” but against “Heavy/Big Pulls”, I have weak spells, but I like to throw an Aero/Aero2 on a mob or two, not just walk behind as a Healing Bot.
    (0)

  5. #25
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Cutie_McSnuggles View Post
    I disagree with the idea that speed running gives you bad habits. Speed runs almost never go exactly as planed and often something really bad happens and being able to recover from moments like those make you a better player. The bad habits that have been talked about in this thread aren't habits of actual speed runners, but people who think they know how to speed run.
    Very good point. And I even agree. However, there's little time and even less room to learn (unless of course you take the FC/PF route). Join a speed run and you're expected to know what to do and when, keep up, and make no mistakes. Even if it's your first time. EVEN if you didn't join for a speedrun. Largely, that's a community issue, and one that still hasn't been solved as of yet. Expectation vs reality: fact is, it DID foster bad habits by and large, and those same habits have been taken into other content, often at the result of a rude awakening. Still, the fact that things became easy enough to just gather up and kill truly meant it was time for a change.

    Also: I recall at the height of Brayflox HM speedrunning, the popular, accepted opinion was that the tank ultimately decides the pace of the dungeon. So, testing that, I decided to help 2 friends get their tomes, and chose to tank (primarily so that I didn't have to speedrun. I was completely disinterested in doing so). Immediately upon starting, I calmly told the one DPS random we got that it would not be a speedrun, and that there were no hard feelings if he wanted to leave and go join one. Fair enough, no? Unfortunately, he proceeded to stop fighting, say "But this dungeon is for speed running", then pitch a fit when I calmly reasserted that the rest of us would not be speed running it.

    At the point such a misconception stands - that a dungeon would be created singularly for speed running - can you rightly say it's not an issue? I don't mean to demonize it, but neither can I defend it.
    (8)
    Last edited by ThirdChild_ZKI; 11-12-2014 at 03:15 PM.

  6. #26
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Poor SRers are angry because they're being forced into a playstyle they're not comfortable with.
    (5)

  7. #27
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    Poor SRers are angry because they're being forced into a playstyle they're not comfortable with.
    Lol, I'm embarrassed that this irony was lost on me before!
    (2)

  8. #28
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Wait woah there op, down boy.
    If your feathers r so ruffled, why not grt some pro speed running buds and try and speed run the new dungeons and post ur pro run? I mean when brayflox speed runs became a thing, there were only a few ways to do it. But usually it'd be almost be the same run format as the last run/ group.
    Then post the video/ guide on the forum and actually do something about you wanting to have fun and ur speedrunning fix.

    But most likely it won't happen due to u being actually unskilled at SRs and all talk.
    stop clinging to 1.0 and start living in 2.4.

    Remember pre nerfed AK speed runs and those massive sac and pulls then revive at boss rooms?
    Or the holy spam in WP Speed runs?
    Stuff like that makes SE go like oops we should fix dat. So they did each time ppl thought of something new.
    Spees runs only ruin the fun for others in the long run lol.
    (0)

  9. #29
    Player
    MeganLynn's Avatar
    Join Date
    Dec 2013
    Posts
    94
    Character
    Snow Raynes
    World
    Zalera
    Main Class
    Dragoon Lv 47
    ThirdChild_ZKI just shut this thread down! You're my new hero! And seriously, complaining because you have to spend a few extra minutes in a dungeon? Really? Kids these days make me weep for the future of humanity.
    (6)

  10. #30
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    New patch same problems. A group of people decide the law on dungeons and if they can't get their own way throw a fit. Half the time people wanting speed runs makes the whole experience take longer because there are arguments over kicking DPS A because he is not over geared for the dungeon or because the party just isn't good at speed runs. How many times have you been in a situation where the Tank pulls 10 mobs at a time and the Healer has to spam heal like crazy while the DPS slowly AoE them down? And i mean it's really slow to the point the Tank is being slaughtered for way too long. Other times either the Tank bites off more than they can chew or the Healer can't heal well enough to keep up. Speed runs work fine in a really good party who can work together but most of the time it's a mess. Kinda glad i took a long break from the game if i played through the Brayflox HM fiasco i would have quit forever.

    Back when people were spamming AK/WP runs there were some horrible experiences. I don't mind a fast paced run with a group who can do it but in some cases i wish the Tank would just pull smaller groups at a time and allow me to DPS as a healer it'd be quicker.
    (4)
    Last edited by MXMoondoggie; 11-12-2014 at 07:25 PM.

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