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  1. #1
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Enkidoh View Post
    Usually when I queue if I can't get a party after an hour as any class I just cancel, as I feel if I'm not going to get a party by then I won't get it at all.
    I'm about the same. I have an alt character who I'm leveling as Ninja right now, so I have to get dungeons done for story progress. Even so, after 60-75 minutes, I usually withdraw from the queue and play my main, if not just logout in disgust. I can only entertain myself so long grinding Leves and FATEs without even the use of my Chocobo companion. I don't know how new players are expected to get anything done at all.

    And there's no easy fix either - the addition of ROG/NIN hasn't helped the problem, but that issue has been with the game since the start.
    It's been a problem for the genre, since before FFXIV was even a twinkle in Square Enix's eye. Even in games where basic parties are made of 5 players (1 Tank, 1 Healer, 3 DPS), damage dealers already had a horrible time getting into a dungeon. SE's decision to make "light parties" of 4 that require only 2 damage dealers seems like utter foolishness, to me. Personally, I think they should consider reconfiguring at least pre-50 dungeons so that they require 3 damage dealers. Even that may not be a miracle solution, but it would help a lot.

    Quote Originally Posted by Violyre View Post
    They upped the reward for Adventurer in Need last update (not that I've actually looked at what it is now). Unless they added a low chance to get something awesome for it, which is, again, unbalanced, DPS will always outnumber tanks and healers.
    Yeah, but they are still just offering company seals. Who wants that? I'm nowhere near "hardcore," and even I have hit my max company seals amount and have nothing I want to buy.

    I would suggest that the "Adventurer in Need" bonus give some sort of "Mystery Box" with a randomized reward in it. You get it at the end of the dungeon, and when you open it you have a chance of receiving any combination of:
    * Gil
    * Company Seals
    * Tomestones
    * Exclusive Minions or Mounts
    * Titles
    * Materia
    * Random Level-Appropriate Gear or Class-Appropriate Food, including exclusive skins

    And any commendations received during that dungeon increases your odds at better rewards. Obviously SE can work out the nitty-gritty details themselves, but anything in addition to just GC seals would probably make queuing more enticing for Tanks/Healers.
    (6)
    Last edited by Fyrebrand; 11-11-2014 at 04:40 PM.

  2. #2
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Fyrebrand View Post
    Yeah, but they are still just offering company seals. Who wants that? I'm nowhere near "hardcore," and even I have hit my max company seals amount and have nothing I want to buy.

    I would suggest that the "Adventurer in Need" bonus give some sort of "Mystery Box" with a randomized reward in it. You get it at the end of the dungeon, and when you open it you have a chance of receiving any combination of:
    * Gil
    * Company Seals
    * Tomestones
    * Exclusive Minions or Mounts
    * Titles
    * Materia
    * Random Level-Appropriate Gear or Class-Appropriate Food, including exclusive skins

    And any commendations received during that dungeon increases your odds at better rewards. Obviously SE can work out the nitty-gritty details themselves, but anything in addition to just GC seals would probably make queuing more enticing for Tanks/Healers.
    I wasn't aware that was the entire increase. LAME.

    And you hit what my thoughts were, when I said people would call it unfair. I would love a system like your mystery box, but knowing exactly how the playerbase would respond to that addition (I have an entire thread cataloguing additions/changes when people whine something is unfair because they don't want to do it!), I think we'd not only get people saying it's unfair because they don't want to tank or heal, I also would expect a LOT of bad healers/tanks just spamming roulettes, which potentially could be WORSE than making people wait.

    I can even imagine some poor group that actually cares about who they commendate getting screwed because the idiots would refuse to do anything unless guaranteed the commendations (I doubt that would even work, but some people can be forced when they're desperate, which the DPS can and are getting to.). You know how some tanks or healers think they're the only reason stuff gets done? Imagine the morons getting hold of a similar power.
    (0)
    Last edited by Violyre; 11-11-2014 at 06:29 PM.

  3. #3
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Violyre View Post
    snip.
    No idea what you're trying to say...
    (0)

  4. #4
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by alimdia View Post
    No idea what you're trying to say...
    Add incentives for Adventurer in Need, idiots complain unfair for DPS, morons start taking tank/healer spot and being jerks if reward system is built based on commendations.
    (0)
    Last edited by Violyre; 11-11-2014 at 07:05 PM.