Quote Originally Posted by Leonus View Post
Also, at the moment mnk still adds more utility to a group. Drg is lacking in that area. Drg getting a damage boost to put it more on line with nin/mnk as well as utility would help greatly in providing desirability for hardcore raid groups to bring them along.
Quote Originally Posted by dday3six View Post
First step would be normalizing their Magic Defense.

Next change Jump to have either a 20s or 15s cooldown. At 15s potency may need to be reduced slightly.

Remove the positional requirement from Heavy Thrust and increase the bonus to 20%.

Finally while I think Impulse Drive should retain it's position requirement to start the combo, add a 12 second 5% damage increase debuff to Chaos Thrust that after it falls off gives a 30s immunity buff, like how Virus works currently.

I think all of this would clear up damage issues Dragoon has for Single Target putting them on par with Monk and Ninja, while also giving them some raid wide utility as well.
The numbers might need work but after much thought, this is the starting point I posted in another thread.