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  1. #1
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    if FB>SB is the last of the chain, that sounds like you're yet to have a full combo let alone Shield Oath yet. Correct me if I'm wrong but up until you have that enmity multiplier (Shield Oath for PLD, Defiance for WAR) it can be pretty daunting to peel certain mobs off of crazy dps.
    (0)

  2. #2
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    I would also like to point out, if you are Shield Lobbing, then you are not standing next to the mob that is running towards the ninja. Your Auto Attacks matter, at that level. Being able to continually spam skills on them also matters. If you are waiting for the mob to travel back to you, you will lose threat during its travel period since you are not hitting it with anything. You need to think more like a DPS to hold threat. (also it is very tough at low levels even with good gear)

    So to recap, if you are trying to regain threat by provoking, make sure you are within range of said mob, before you provoke. You will have a very short window to hit it with a bunch of crap, you want all the DPS you can on it.
    (0)

  3. #3
    Player
    roninoftagrm's Avatar
    Join Date
    Oct 2014
    Posts
    69
    Character
    Darius Stormheart
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Budukai View Post
    It's really frustrating when a ninja takes aggro and I provoke shield log and nothing happens. I then proceed to use FB>SB and have a tug of war until the add dies. I do use flash twice in each group encounter. Should I rotate my attacks to it hit each add while the group focuses on one target at a time?
    if a ninja wont slow down, then dont bother, they're hasty lil bastards who dont respect your bigger than their's sharp thingy

    my one tank run in a hest since 2.4 was ruined by a nin, he says flash more, while im runnin around flashing adds, he's glued to the boss instead of add jumping.

    so ya, if a nin/any dps wont slow down, let em die, im not spamming flash and running out of mp for you
    (1)

  4. #4
    Player
    Lemage's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    189
    Character
    Lem Ayase
    World
    Kujata
    Main Class
    Paladin Lv 100
    Quote Originally Posted by roninoftagrm View Post
    if a ninja wont slow down, then dont bother, they're hasty lil bastards who dont respect your bigger than their's sharp thingy

    my one tank run in a hest since 2.4 was ruined by a nin, he says flash more, while im runnin around flashing adds, he's glued to the boss instead of add jumping.

    so ya, if a nin/any dps wont slow down, let em die, im not spamming flash and running out of mp for you
    This. This sooo much.
    (0)

  5. #5
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by roninoftagrm View Post
    if a ninja wont slow down, then dont bother, they're hasty lil bastards who dont respect your bigger than their's sharp thingy

    my one tank run in a hest since 2.4 was ruined by a nin, he says flash more, while im runnin around flashing adds, he's glued to the boss instead of add jumping.

    so ya, if a nin/any dps wont slow down, let em die, im not spamming flash and running out of mp for you
    LOL. I like you. Funny ^.^ At times I see their threat meter pop up but just stick to your 101 and maintain your threat. I am getting NIN up there now, only 36 though, and I find myself at the #2 spot on aggro list often. I am not trying it is just happening. Being a tank though I know when to slow down on my NIN and how to control my threat. I also know what my NIN can and cannot take in terms of a beating. If the thing is half dead, I'll pull it and finish it off. I do start off with a disclaimer at the start of a duty, "if I yank it, I'll tank it" and just let the tank know don't fight to get it back, focus on the rest. I have a dodge and a second wind I can use to help myself out, pots help too ^.^

    When I DO loose aggro to a NIN on my tank though, I usually just Voke > charged Halone > Flash and all is well again.
    (0)

  6. #6
    Player
    Lemage's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    189
    Character
    Lem Ayase
    World
    Kujata
    Main Class
    Paladin Lv 100
    If the ninja pulls the mobs thinking they're invincible, i just stand there. The healer will rip threat off of them trying to keep them alive, then ill just flash and get all the mobs on me while theyre running to the healer. Ninja's all wanna play fast from what ive seen "pull more" etc. But their dps hasn't been enough (from my experience) maybe i just get the bads? cause so far I'm hating ninjas more and more. As for the threat issue in general, I don't have one on my paladin or warrior... not sure if it might be a gear gap or just a low level instance maybe?
    (0)

  7. #7
    Player
    ZarethTolabain's Avatar
    Join Date
    Nov 2014
    Posts
    25
    Character
    Se'tara Kirn
    World
    Diabolos
    Main Class
    Arcanist Lv 45
    Hello, my tanky friends.

    I'm a Ninja main (though hardly anywhere NEAR a top-tier). While I do try to manage my threat gen, I have on occasion allowed myself to get a wee bit stab-happy and stolen some aggro (usually on stuff I'm level-sync'd on...and I'm a fresh 50, so...only at ilvl 50 for now). At which point...I do the sensible thing...and stop hitting. Way I see it...its as much the tank's job to hold aggro as it is mine to not steal it while doing my best to kill the offending mob.

    Plus...it takes a lot less for a healer to keep a tank vertical as opposed to me.
    (1)

  8. #8
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    I play PLD, BRD, and NIN. Paladin used to be my main, but I've since made it ninja. I can say that throughout leveling in dungeons, and especially now in expert roulettes, it is quite easy for a ninja, with the right rotation, to scale up the enmity pretty quickly, especially after Trick Attack and a critical Raiton. When I get in dungeons with tanks in or around i100, I usually always hold back on my rotation (ninja is i113 atm).

    I think the core principle that many forget is that success in the dungeon is a team effort, and part of the dps responsibility is watching their aggro and, if need be, switching to a target that has not been engaged yet by you (that the tank already has built enmity on). Rotating trash mobs is as easily done as it is as a tank, there's no reason for a dps to take aggro unless they just don't know about the bars, or do it on purpose.

    On bard and ninja both, in low level dungeons, taking hate is even easier, and so it is even more of responsibility to use all the tools SE has given to make the run go as smoothly as possible, including disengaging one mob to change to another when aggro level is too high.
    (2)

  9. #9
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by MirielleLavandre View Post
    I think the core principle that many forget is that success in the dungeon is a team effort, and part of the dps responsibility is watching their aggro and, if need be, switching to a target that has not been engaged yet by you (that the tank already has built enmity on). Rotating trash mobs is as easily done as it is as a tank, there's no reason for a dps to take aggro unless they just don't know about the bars, or do it on purpose.
    Agreed with all of this. DRGs can also jump up the enmity table quite fast if they're doing full rotation, so I make it a point to always keep an eye on it to make sure I'm not getting up too high, especially in low-level dungeons where I will just peel things right off the tank without even trying if I don't watch it.

    A DPS who doesn't watch their aggro is an inconsiderate DPS. The enmity table isn't just there for the benefit of the tank.
    (0)

  10. #10
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MirielleLavandre View Post
    On bard and ninja both, in low level dungeons, taking hate is even easier, and so it is even more of responsibility to use all the tools SE has given to make the run go as smoothly as possible, including disengaging one mob to change to another when aggro level is too high.
    Or you just let it go because it'll be dead before it kills the DPS who stole hate.

    You wanna talk efficiency, efficiency is learning when you do not need to tank everything. Efficiency is not "teaching the trigger-happy DPS a lesson" in any sense of the word. How often has it ever worked for any of you who do that?
    (0)

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