Hi guys

So i fancy myself a good macroer, I don't make macros to automate things i make them to make things go smoother and combine buttons that don't really need to be on separate slots.

I have a question though with my latest macro and I am pretty sure the answer is no, but just in case i thought i would ask it anyway lol

So I just unlocked Chi on Ninja.. and instead of remembering combinations (which granted there arent alot right now) i decided to use a /chotbar macro to cycle through the hand signs so i can assign a single ninja spell to a single slot.. then i only need to remember how many times to press that button rather than combos.

it currently looks like this:

/micon Ten
/ac Ten
/chotbar change 4

/micon Chi
/ac Chi
/chotbar change 5

/micon Ninjutsu
/ac Ninjutsu <t>
/chotbar change 1

hotbars 4 5 and eventually 6 when i get my 3rd sign have identical buttons on them for the fighting side of the hotbar so if i ever need to interrupt a cast i can.. and for the most part this macro works very nice, i have one for each spell on a different slot.. but there are the odd occasion where you press Ten and it wont cast cos you are in an animation but the hotbar will change anyway..

now its not the end of the world because that will still produce fume shuriken.. but is there any macro argument i havent discovered that will make /chotbar change ONLY work if the ability above it has gone off

i know its probably a no but thought i would ask.. and if anything maybe i have given you a macro idea lol