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Thread: Garuda 1.0

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  1. #1
    Player
    Haoma's Avatar
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    Mar 2012
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    112
    Character
    Orpheus Telos
    World
    Sargatanas
    Main Class
    Marauder Lv 52
    Man, weapon skills had so much impact back then. Overabundance of flash, and obscenely weightless animations now.
    (2)

  2. #2
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Haoma View Post
    Man, weapon skills had so much impact back then. Overabundance of flash, and obscenely weightless animations now.
    Are we looking at the same weapon skills? >_>
    (2)

  3. #3
    Player
    Roris's Avatar
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    Aug 2012
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    Limsa Lominsa
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    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Viridiana View Post
    Are we looking at the same weapon skills? >_>
    Considering most of them are exactly the same as in 1.0 except sped up, yes, you've been looking at the same ones since ARR started, the majority that carried over anyway.
    (0)

  4. #4
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Roris View Post
    Considering most of them are exactly the same as in 1.0 except sped up, yes, you've been looking at the same ones since ARR started, the majority that carried over anyway.
    I dunno, the PLD in the video still looks like he doesn't even care what's going on around him.
    (0)

  5. #5
    Player
    Roris's Avatar
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    Aug 2012
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    Limsa Lominsa
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    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Viridiana View Post
    I dunno, the PLD in the video still looks like he doesn't even care what's going on around him.
    That's just how Elezen specific animations were, kinda fitting.
    (0)

  6. #6
    Player
    Killsion's Avatar
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    Oct 2014
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    15
    Character
    Bilinda Butcher
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Roris View Post
    Considering most of them are exactly the same as in 1.0 except sped up, yes, you've been looking at the same ones since ARR started, the majority that carried over anyway.
    His post totally went over your head.
    (0)

  7. #7
    Player
    Roris's Avatar
    Join Date
    Aug 2012
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    Limsa Lominsa
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    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Killsion View Post
    His post totally went over your head.
    Not really, he just didn't know every race had unique animations back then and probably thought they all looked the same, funnily enough that's the case in ARR with every animation being condensed into a single set due to PS3 limitations and/or laziness/resource saving when creating new animations. He's right about Elezen males looking like they didn't care back in the day though, it fit their lore character.
    (2)

  8. #8
    Player Fayto's Avatar
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    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Roris View Post
    Not really, he just didn't know every race had unique animations back then and probably thought they all looked the same, funnily enough that's the case in ARR with every animation being condensed into a single set due to PS3 limitations and/or laziness/resource saving when creating new animations. He's right about Elezen males looking like they didn't care back in the day though, it fit their lore character.
    Wouldn't really call it PS3 limitations or laziness, more like time limitations.
    (1)

  9. #9
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fayto View Post
    Wouldn't really call it PS3 limitations or laziness, more like time limitations.
    They had everything done already (they even redid the entire database of items and removed the visual belt display and shaved down the female models..it's not time limitations, it's simply not wanting to do it.)

    Quote Originally Posted by Riardon View Post
    This thing with the fail FFXIV 1.0 needs to stop already. All I see from the video is an outdated old fashioned UI which looks horrible and a damn super slow motion combat. I'm glad they scrapped this garbage. It's time to put the horrors of the Calamity back where they belong. In past.
    That moment you realize a lot of the base systems and content systems existing in ARR originated in FFXIV 1.0 - 1.23 and were set to be implemented if they were able to fix core issues in time.
    (0)

  10. #10
    Player
    Killsion's Avatar
    Join Date
    Oct 2014
    Posts
    15
    Character
    Bilinda Butcher
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Roris View Post
    Not really, he just didn't know every race had unique animations back then and probably thought they all looked the same, funnily enough that's the case in ARR with every animation being condensed into a single set due to PS3 limitations and/or laziness/resource saving when creating new animations. He's right about Elezen males looking like they didn't care back in the day though, it fit their lore character.
    Nope, it's still going right over your head. Please have a psychiatrist look over your Stockholm syndrome.
    (2)

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