Most animations got the speed treatment and were ported into the same skeletons clipping or sense be damned!

Was nice when each race had it's own personallity in their stance in holding weapons, walking, running, attacking. I will admit early game had some really bland motions, as weighted as they were a marauder had like skills that all made the axe swing the same way.

I'd have prefered if we kept the unique animations to be honest, but hell I'm "That guy" who misses the weighted motion our characters had instead of sliding on the floor. As much as people refuse to admit we could have kept those without actually slowing us down with good animation blending. I feel alot of XIV 2.0 was "Throw the baby out with the bathwater" we lost alot of the feeling that the world was alive in almost all aspects of the game.

We lost our sense of community.
We lost our sense of momentum.
We lost our sense of exploration.
We lost our sense of accomplishment.

That's just what I feel, and to be honest I'm in a minority of people who actually care about these things. To many it seems the utillity they added is worth the price we payed.