I know about Katon and Doton for 3+, but how many enemies should there be before spamming Death Blossom overtakes spreading Mutilate + Shadow Fang? Is multi-DoTing even worth it when we have single target debuffs like Dancing Edge and Trick Attack?
I know about Katon and Doton for 3+, but how many enemies should there be before spamming Death Blossom overtakes spreading Mutilate + Shadow Fang? Is multi-DoTing even worth it when we have single target debuffs like Dancing Edge and Trick Attack?
My personal guess is that it's worth it starting at 4 mobs. I'd happily be wrong though, I really dislike it when spamming 1 button becomes more effective than pretty much anything else you could do.
3 mobs death blossom, 2 or less multi dot.
I'll show why 3 mobs death blossom is better.
DB spam - 300 - 600 - 900 - 1200 - 1500 - 1800 - 2100 - 2400 - 2700 - 3000 - 3300 - 3600
MD mobs - 150 - 350 - 450(1) - 670 - 940 - 1100(2) - 1400 - 1740 - 1980(3) - 2300 - 2670
Very rough draft of potency, but the break down of math would be annoying to scroll through so I simplified all the dots into potency. Basically once you finish doting the third mob (3) you will have to re dot the first mob with shadow fang.
Last edited by Ephier; 11-10-2014 at 07:37 AM.
If the 3 targets will live for 30 seconds it's best to mutilate each then DB
1DB on 3 targets is 300 potency where a full duration mutilate is 360
Shadow Fang is 2 hit combo of 150+440 making it 590 over 2 GCD's where two DB's on 3 targets is 600 potency over 2 GCD's and 2 Mutilates that will tick for full duration are worth 720 potency over 2GCD's
So if 3 targets that will live for 30 sec, you mutilate each, if less than 30 sec you DB spam and if 4 targets or more it's always DB spam.
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