Results -9 to 0 of 63

Threaded View

  1. #24
    Player
    Fellisin's Avatar
    Join Date
    Aug 2014
    Posts
    123
    Character
    Felisin Dawnthief
    World
    Moogle
    Main Class
    Miner Lv 50
    Quote Originally Posted by Rysir View Post
    Okay so, no loophole is present and thus no reason to strike on the whole party and yet it strikes on the whole party because if that was not the case then people would make one? How would they go about doing that? Hacking? Because if thats the case then it really does not need to strike the whole party.
    You don't quite grasp this do you.

    If there was no strike on the whole party it actually introduces a loophole.

    Okay if there no joint strike then. What you're doing is giving players in parties MORE than three strikes before they get a lockout. Two player parties would get four free passes before a lock out because one player can withdraw twice & then the other player can withdraw twice. A party upto seven players would have upto fourteen times to withdraw before anyone ever got a penalty. Thus a loophole if no jointstrike, which would be exploited and thus make the strike system completely pointless and the duty withdrawal problem would just be as bad as ever.
    (1)
    Last edited by Fellisin; 11-10-2014 at 06:17 AM.