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  1. #1
    Player

    Inscrit
    juillet 2011
    Messages
    241
    Citation Envoyé par Jynx Voir le message
    It really doesn't take that long to walk anywhere...
    yeha walking from coerthas to limsa doesnt take long. peace troll.
    (55)

  2. #2
    Player
    Avatar de Arcell
    Inscrit
    mars 2011
    Lieu
    Limsa Lominsa
    Messages
    3 487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machiniste Lv 70
    Citation Envoyé par Fixy Voir le message
    yeha walking from coerthas to limsa doesnt take long. peace troll.
    Well if you're going from one end of the world to the other sure but in those extreme circumstances, just spend the 3 anima if you don't want to walk it. How often do you really do that though?
    (1)

  3. #3
    Player
    Inscrit
    mars 2011
    Lieu
    Gridania
    Messages
    4 964
    Citation Envoyé par Fixy Voir le message
    yeha walking from coerthas to limsa doesnt take long. peace troll.
    ...right Why would you walk from Limsa to Coerthas? I would imagine the walk both sides of the map to take a little bit of time. Hell if there wasn't a boat ride inbetween it would take like 15 minutes.
    (2)

  4. #4
    Player
    Inscrit
    mars 2011
    Lieu
    Gridania
    Messages
    4 964
    Citation Envoyé par Fixy Voir le message
    peace troll.
    I just had to lulz
    (1)

  5. #5
    Player
    Avatar de Airget
    Inscrit
    mars 2011
    Messages
    2 612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botaniste Lv 100
    Citation Envoyé par Fixy Voir le message
    yeha walking from coerthas to limsa doesnt take long. peace troll.
    he's not really a troll, if you strateigcaly use your anime, you can get pretty far with just 8.

    First thing you do is setup 3 favored areas based on what's important to your level. Then consider what you are doing the leves for, if you want GM then you just go to the proper area to see if there are any options or if you just want skill gains then you can just stay in one area for the most part.

    For GM if you are doing multiple GMs check LL, if you find some rn off do them, take advantage of the ability to return to a base camp node if the leve takes place at an order node since it'll usually bring you close to town. Also if I"m not mistaken we do have homepoints now which should make it even easier. Heck if HP work in the way I"m thinking then disregard this comment and juts do the following.

    With this setup you can possibly just use 6-8 anima a leve change.
    Go to LL set HP, then if you favored said area use 2 anima to pop there. Do the leves and hit return.
    If the 1 anima makes a difference grab the both to head to Ulda and take a 15 min break grab a bite to eat get some work done. When you pop off the boat head to Ulda. From Ulda you have two options. Based on the location of the leve I think running in this area would work best since the distance of things aren't to bad. You can set your HP at the first camp, then head west or east or even north based on where your leve is at. If you head west, then you use return to arrive back at the first camp, If you are heading north to the mines you can just use return to arrive back at the first camp though if you are heading east then you can just run NE from there to arrive to Gridi.

    Sure there's a bit of running around but not as much. Basically what I"m getting at is instead of just burning your anima to arrive at leves areas qucker then getting annoyed at the fact you don't have enough anima to do anything, instead strategize where using anima is worth it and in other cases where you can run to said location without wasting anima. Also with the new Home point option if it works in the manner I'm thinking it should be even easier to conserve anima.
    (0)