Each piety gives you a little less than 8 mp; we'll call it 8 even for ease of mathing. Assuming you cast something right on the pull, never cap on MP, and thus never miss on regen, you will regain 400% of your MP over the course of a ten minute fight (2% per tick, times 20 ticks per minute, times 10 minutes), thus under ideal circumstances each point of piety grants you 40 MP (8 base plus 32 regen) over a ten minute fight. Cure costs 133 MP at level 50; 200 of them costs 26,600 MP. That's 665 piety worth of MP If it's a TWENTY minute fight, it's still 369 piety worth of mp.
I believe that the most piety you can get from gear in 2.4 is 278; it requires a mash up of Coil and Poetics gear (with both Poetics 130 and 120 rings). The reason I say believe is that I don't know whether you can meld more piety onto the crafted gear than the i130 stuff has; I doubt it, but I'm not sure. Using 278 piety as the mark, you can add to that 278 piety with food and party buff, but it still won't bring you to 369 piety. Even if it did, you'd have to compete against a gear set with near-zero piety to make the gap wide enough.
I have some strong reservations about your friend's math, is what I'm saying.


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