Quote Originally Posted by Morningstar1337 View Post
With all that in mind, what do you think? Should macros be removed or should they stay, and why apart frm the above dp you think they should go?
They should stay. Mass production in higher end crafting would be absolute hell without macros. They're also really useful for fights that require communication, for when you don't have everyone on voice chat. Ramuh EX, for example, is made a lot easier through the use of macros telling the DPS when it's safe to pick up the orbs and when they should be left alone for the tank. I use macros on a few skills like Spirits Within/Blunt Arrow when it's important that the party know that I'm doing something (i.e. rotating silences, etc).

In any case, RMT most likely aren't using the ingame macros to send their messages. There are plenty of third-party software for games that allow you to write your own external macros as well as ones that allow you to execute actions multiple times (such as repeat synthing non-quick-synthable items).