used to be a mmo around where u dropped dungeon fragments grouped into a, b, c,d and the whole dungeon system in the entire game was u designing ur own dungeon depending on the type of fragments dropped difficulty/monsters/bosses varied game died within 3 months cause whole community complained how u nvr knew what monsters u would get or what drops would come, made gearing up more of a grind then ff14 end game cause it was just a lucky draw design a dungeon out of random pieces n pray to the game gods it turned out to be somethin u wanted :P

so after enduring completely random dungeons in that mmo i prefer the more linear style of ff14 dungeons lol XD