Wait, you know he ripped this off because of the "<wait.2>"s? Those...are pretty standard.



Wait, you know he ripped this off because of the "<wait.2>"s? Those...are pretty standard.

Yeah I totally ripped them off of laststandb. Whoever he is, he is a great contributor to the community


2 second wait after buffs, 3 seconds after touches/synthesis (and I think ToT is 3 sec as well, been a while since I had it in a macro) Those are the shortest wait times you can get without getting an error, I could find a few hundred posts with the same wait times for the same abilities more than 6 months older than you guy's post, doesn't mean the guy you copy blatantly stole them.
I had never seen his rotation before today, mine is one I worked out on my own using the powerful software known as MS Excel 2000. If you give a bunch of people a problem with a very limited set of tools and they work independently, many of the best solutions will come out virtually identical.
Tried out your macro today and made this change. This works with 436 craft and 392 cp. I found it an obvious change and I suspect is the macro people removed so people cannot use it for botting purposes. It allows for the use of all NQ materials.
Macro 1
/ac "Comfort Zone" <me> <wait.2>
/ac "Inner Quiet" <me> <wait.2>
/ac "Steady Hand II" <me> <wait.2>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Master's Mend II" <me> <wait.3>
/ac "Comfort Zone" <me> <wait.3>
/ac "Waste Not" <me> <wait.2>
/ac "Steady Hand II" <me> <wait.2>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
Macro 2
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Steady Hand II" <me> <wait.2>
/ac "Hasty Touch" <me> <wait.3>
/ac "Great Strides" <me> <wait.2>
/ac "Ingenuity II" <me> <wait.2>
/ac "Byregot's Blessing" <me> <wait.3>
/ac "Standard Synthesis" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/ac "Careful Synthesis II" <me>
Edit: Just remember you need 436 craft in order to finish this synthesis. I was previously using one that allowed me to have 900~ starting quality and get 100% without hasty touch and have changed to this now to use up all my spruce lumber NQ and twinthread. I am curious if this is the one previously posted and then removed though as clipping CZ was mentioned in these posts.
11 HT under SH2 and 1 HT at 50%. The 50% HT is not needed in any way and is just an extra HT that could be fit into the other macro. I am pretty sure you could use NQ mats on the other macro with 80%~ or so success rate anyways, but more is always better.
fixed my mistake causing 3 HT without SH2. Thanks to below for pointing it out.
Last edited by Rath; 12-09-2014 at 01:52 PM. Reason: Changed stat requirement
It's late and maybe i am missing something but there is no way to complete progress, even running HQ shark fin soup. 2x CSII under ING 2 is not enough. I'll prob post the rotation after i put myself back on the curb but as a hint, it works with 3 star + new offhand, supra is not required.
EDIT: Also a lot of your Hasty's are under 50% chance![]()
You are missing the standard synthesis before the 2 careful synthesis 2. Also, yes I just noticed 3 HT are at 50%. I have still used it to turn 2 stacks of NQ lumber (from desynthesis) into 171 carp turn ins using NQ horn glue as well. That is 86% using all NQ mats.
Edit: only 1 HT without SH2, 11 with now.
Last edited by Rath; 12-06-2014 at 01:38 PM.
So what's the most efficient 100% rotation using HQ tomatos and no Hasty touches or food? I hate Hasty touch with a passion and gather HQ tomatoes faster than I can be arsed to cook em, so I really don't need rotations like these. I currently am using a 100% HQ 16 step rotation with HQ tomatoes and HQ vinegar, and I'd love to know if there's a way to make it even shorter, although I don't believe there is. Number of steps is the key thing for me. My current relish rotation, using only 335 CP, but 4-star stats (not sure how far below 4-star level this still works):
Inner Quiet
Waste Not
Steady Hand II
Basic Touch x5
Steady Hand II
Basic Touch
Great Strides
Ingenuity II
Byregot's Blessing
Standard Synthesis
Careful Synth x2
This leaves me with 20 CP, which I really wish I could utilize somewhere to cut down on the steps further, but I can't seem to find a way to do it.
Last edited by Espritduo; 12-06-2014 at 11:38 PM. Reason: derp 11 touches, not steps
In a way, i like it and i don't like it. I like having 12 Hasty Touches over 11, but part of me prefers Innovation over a 50% Hasty Touch. I spent time thinking if there was some kind of way of moving that hasty down or changing the rotating up slightly to get all under SH2 which would be perfect but then we lost the clipped CZ which is essential.You are missing the standard synthesis before the 2 careful synthesis 2. Also, yes I just noticed 3 HT are at 50%. I have still used it to turn 2 stacks of NQ lumber (from desynthesis) into 171 carp turn ins using NQ horn glue as well. That is 86% using all NQ mats.
Edit: only 1 HT without SH2, 11 with now.
Innovation is better, but you have 10 free dura to use up before MM2 without compromising anything else. Why not use a free 50% chance (that is in no way needed other then to pad quality)
Because to get innovation in, you can't use Standard Synth. And you have to use a CS2 in place of the above Hasty to keep the CZ clipped and gain the necessary cpShark fin soup would solve all our problems, shame it is 100k a pop :P
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Shark fin soup would solve all our problems, shame it is 100k a pop :P


