Quote Originally Posted by Nipa View Post
Questing, dailies (leves) and grinding are not even enough.

We also need the ability to level with dungeons only and public questing (the behests before the party size nerf) only, if we want to have more than the average current game.

Rift, for instance, has questing, public questing (rifts), grind and pvp. I'm pretty sure WoW has at least 4 ways to level too. Etc.
Rift is a really good example of dynamic leveling (other than monster grinding). Once we have exp chains and what not FF14's leveling could shape up to be amazing if they get creative with it.

Unfortunately, i think they're stuck in a 1-minded way of thinking and can't see ways of making these things work. It's very sad.