


Soldiery increasement is coming with 2.5



And when is 2.5? Three months away?

Square can never win


To each their own, I preferred capping tomes each week doing hunts instead of dungeons, my FC buddy liked to do dungeons instead of hunts. The point is with the small reward that comes along with hunts now there is no alternative for classes that have to sit in a deep dps queue.
Hunts were wonderfully efficient for capping tomes for the week. I could spend an hour clearing coil for 120 tomes and then knock the rest out in one night at my convenience with hunts.
It's not so bad capping poe tomes at the moment with shiva and 2nd coil farming, but in a few weeks it'll be back to relying on expert roulettes for the majority. Running the same snoozefest easy dungeons with the same recycled formula and piddly rewards as the other 20 dungeons in the game gets old really fast. Unfortunately its what SE has decided to push people towards in this patch.
To each their own thing really. And in 2.3 at least there was a form of choice introduced on as to how one could cap out on endgame tokens. Seeing as to how raiding would not fill the token count, we could finally choose between dungeon rushing or zerging hunts. My personal preference went to zerging hunts. First of all for being less dependent on fellow guildies to effectively do dungeon rushes, and second of all for not having to deal with kicking PUGs for repeatedly dying and messing up the dungeon rush.
Hunts in that offered a perfect alternative to capping out. Unfortunately though that's no longer available. So we're back to square one. Hoping guildies can come along, and if not praying for PUGs to have decent player skills so there's no need to wait for another. Combine the latter with SE having introduced some additional form of tactics in these latest dungeons, it's a very frustrating combination when you realize you're only doing this non-raiding content for the faster gain of raiding gear anyway >_>.



I hated hunts in 2.3.
They gave out rewards far too quickly compared to other content and created a lot of drama in the community.
Hunts are great now. The fights are much more fun with less people doing them, and I still see 1 or 2 groups doing hunts in PF most days so they aren't totally dead.
Wasn't the original intention something like solo for B, light party for A, full party for S?
If anything changes I hope they just drop the marks' HP back down to their original levels, not up the rewards.


They're both boring and horrible. One -was- faster though.
Update the Allied Seals reward list with new stuff (minions, glamour gear and weapons). You'd see a resurgence again.


Ahh the cycle is complete from "Hunts give too good items for the skill required", then acceptance, now complaining that rewards aren't good enough, soon we will all accept this new norm.
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