Results -9 to 0 of 19

Dev. Posts

Threaded View

  1. #4
    Player

    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Bayohne View Post
    The party members list is too small. I think there are some people who have said if it was made too big it would get in the way, so please allow us to change the size as we like. Also make it so we are on the top of the party member list.
    We plan on addressing these aspects, but since we are unable to implement them with the current system, we will be proceeding with this once fixes have been made to the basic portions of the party member display. As soon as these are finished we will address them.

    This would be very nice. It would also be nice to be able to move other characters to whatever positions we would like in the party member list. I like the tanks to be on the top of the list when healing.


    Quote Originally Posted by Bayohne View Post
    The behavior for party members that are just slightly too far away is pretty strange. When selecting Cure or other actions and targeting players that are a bit far off in the distance, they are targeted for a moment, then the target is forcibly removed, and the cursor returns to the action bar.
    When the distance in which you are able to target them is exceeded, the cursor is set to return to the action bar. It can be thought that you are right on the border of being able to target/not being able to target, so try bridging the gap just slightly.
    This is actually a huge problem when using a controller to target your party members for healing. When a player is out of range you cannot get to the next person in the party list, the only way to get around the player out of range is to scroll the opposite direction. Even worse is when two people are out of range (say one on the top of the list and one on the bottom) you cannot scroll through any of the party members at all.

    [SIZE="6"]If a player is out of range they should just be skipped when scrolling through the party list.[/SIZE]
    (4)
    Last edited by Steggun; 08-19-2011 at 12:48 PM. Reason: Last sentence needed more emphasis