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  1. #1
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by NeaturalBomber View Post
    As I said due to the lag from regions outside of servers mechanics are always random no matter how skilled you are at the fight dodging mechanics can be the issue of the mistake or mistakes in t5 dive bombs and or twisters .

    Players like myself from Australia will understand that connection is never consistent and plays a big part in minor mistakes

    Yoshi p also commented on how australian connection due to no ociana region servers does factor into raid and primal dodging to be a bigger challenge to those close to a eu or jp server

    Extra cast time tho may limit raid wipe due to region lag
    And help players that wish to progress able
    What you are arguing is an issue with server connections not with the inherent difficulty of the fight itself. This still doesn't change the fact that a farm party isn't going to struggle with the fight, that is the fight itself, not the server connection issues your branching into.
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  2. #2
    Player
    NeaturalBomber's Avatar
    Join Date
    Sep 2014
    Posts
    103
    Character
    Tyche's Arrow
    World
    Kujata
    Main Class
    Warrior Lv 65
    Quote Originally Posted by SDaemon View Post
    What you are arguing is an issue with server connections not with the inherent difficulty of the fight itself. This still doesn't change the fact that a farm party isn't going to struggle with the fight, that is the fight itself, not the server connection issues your branching into.
    What I'm saying is that the fight difficulty will increase major if connection is the issue which in most cases is the problem why people find the fight so hard . Same as farm party's bad connection due to few sec lag can wipe you on a db or a twister no matter how accurate you are on movement . Predicting when a mechanic is going to strike so you don't wipe your farm party is the challenge itself . So all I'm saying is increase cast time will help in 2 ways . 1 help people learn the mechanic 2 give people with 2sec delay a bit of extra time to dodge to make it playable for others to farm instead of getting carried every fight or a 100 revives (exaggeration) per run
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