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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i'm 30+ old, for info i have no trouble with the mechanic of the fight. sadly is not the case of everybody and i can understand why that, i can see why it have trouble and can need some adjustement. more important i really think that the futur content must be more balanced in the progression. you are happy with how are created the content i can perfectly understand it, however you can't avoid that it will displease player that want more than simple rope jumping fight, or fight that over use one shoot mechanic.

    what disturb me more, is the fact that some people come and defend this bad design, because sorry T5 is a bad design in the whole BC progression. but like i have said before, it's normal, it was them first raid creation. even if the next turn have fault with the way they are make we feel that the difficulty curve don't skyrocket as much than T5 at the release.
    (3)

  2. #2
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by silentwindfr View Post
    i'm 30+ old, for info i have no trouble with the mechanic of the fight. sadly is not the case of everybody and i can understand why that, i can see why it have trouble and can need some adjustement. more important i really think that the futur content must be more balanced in the progression. you are happy with how are created the content i can perfectly understand it, however you can't avoid that it will displease player that want more than simple rope jumping fight, or fight that over use one shoot mechanic.

    what disturb me more, is the fact that some people come and defend this bad design, because sorry T5 is a bad design in the whole BC progression. but like i have said before, it's normal, it was them first raid creation. even if the next turn have fault with the way they are make we feel that the difficulty curve don't skyrocket as much than T5 at the release.
    The design is fine. Each turn gets progressively harder. If you lack the ability to react to a mechanic (that you know is coming because the entire fight is completely scripted) in a few seconds, maybe raiding isn't for you.

    The last fight is SUPPOSED TO BE HARD. If you could just walk in there and kill it without any practice, it's meaningless.
    (5)

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ellatrix View Post
    The design is fine. Each turn gets progressively harder. If you lack the ability to react to a mechanic (that you know is coming because the entire fight is completely scripted) in a few seconds, maybe raiding isn't for you.

    The last fight is SUPPOSED TO BE HARD. If you could just walk in there and kill it without any practice, it's meaningless.
    i will appreciate that you avoid to attack me... because here we are talking of the opinion that some people have that don't means i do have trouble with the fight, my trouble with it lie in the fact that i don't have static. and DF, exept if you are lucky to drop with a premade are not the best place for complet it.

    anyway, i feel it's pointless to have a debat here, everytime someone say something about raid, we get attacked and stuff like this. it's tiring...
    (1)

  4. #4
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by silentwindfr View Post
    things
    There are already plenty of "easier" fights in the game. Namely turns 1-4, all the dungeons, and hard primals. You can't have EVERYTHING made easy, because as you said, there are also people who enjoy more challenging content.

    And sorry, it's not bad design at all. There are SOME badly designed fights in the game (namely T7 and Ifrit EX, which actually punish you if you are too good), but T5 is not one of them. Hell, T9 is one of the best tuned fights I've ever experienced in an MMO and the difficulty gap between T8 and T9 is ten times the one from T4 to T5.
    (1)
    Last edited by Remilia_Nightfall; 11-06-2014 at 07:03 PM.

  5. #5
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by silentwindfr View Post
    we feel that the difficulty curve don't skyrocket as much than T5 at the release.
    And your felling is wrong.

    T1-4 was the warmup and T5 was the ENDBOSS.

    T6-8 is the warmup again and T9 is the ENDBOSS.

    And again the endboss is a long fight, with many completely different phases and more mechanics, than the turns before.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100