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  1. #31
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Tbh if people aren't learning what to do then they don't deserve to clear it. There isn't even that much to learn. Every time I dfed this people messed up conflags. Litterally everytime. It would be useless to nerf T5 into the dirt completely since then they'll have t6 in df soon, which , if treated like t5 with ppl queueing hoping for ez carry, will be 10 times more impossible.

    Really just get a pf together. Even make it a 3 strikes ur out pf so people treat it seriously. Been failing shiva all week until I made a 3 strikes pf, it works.
    (0)

  2. #32
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    This is why Coil should not have been put in the DF in the first place.

    If something is in the DF, the average player believes for some reason that joining without any awareness whatsoever should be enough to get a kill.
    (7)

  3. #33
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    t5 contains some very basic mechanics that you need to be able to handle in order to have any hope of beating t6-9 (and 10-13, but that's a given).
    It's a wake-up call boss. Sure it's comparatively more difficult and a lot of the mechanics don't have a lot of logic to them, but that's true for a lot of coil mechanics.
    (1)

  4. #34
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    Remember that "DF groups" can often be "5-7 man premade groups that went through DF to fill the slots".

    Yesterday we wanted to do T5 for a friend who returned from a break, after waiting for a while in PF we decided to go through DF to fetch a healer and a dps, while they did make the clear harder we ended up asking them to suicide before divebombs and got them (and my friend) their clear.
    Uh what's the point of going through DF if you just make those people suicide lol. Other than, "just to fill slots". It is not helping the OP figure things out. Only advice I can give is to keep at it, you will kill her eventually and feel stronger and better for it. IF you think t5 is hard you aren't ready for SCoB.
    (1)

  5. #35
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Brings it all back home to --->FinalStaticXIV. Getting stuff done w/o one takes great patience. I'm too unsocial for one so believe me I know xD
    (3)

  6. #36
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the trouble is not really that T5 have complicate mechanic, it's the lenght of the fight and more bad, the difficulty curve in comparaison of the rest of BC before this fight.
    and there i'm sorry the difficulty curve of T5 is simply ridiculous when you look at what you have before, we pass from at some boss that are hardly difficult, it ask to be reactive and follow simple pattern at worst the boss have 2 phase (cad)... and T5 ? 5 phase tons of mechanic that simply insta kill you! even in i300 gear with an echo +100% you will simply die! and that where the game fail miserably.

    instead to have a progression curve balanced we do have a skyrockt difficulty in comparaison of what we do have before. for all the one saying after is harder, indeed it must be harder, what the point if not. the trouble it's what you have before! redo this old content, and admit that in comparaison of T5 it's a joke!T5 need to loose a lot of the One Shoot mechanic, only this will make the fight more accessible.

    One shoot mechanic like enrage have them place, but seriously, make a boss that can simply one shoot your 80% of the time is not fun... where is the thrill to survive it attack to survive to the challenge... god explain me why this idiot don't simply chain her one shoot mechanic for kill us!
    (2)

  7. #37
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    accessible...to what end though? To ram head 1st into the T6 wall? Echo + ilvl 110-120 gear + learn mechanics = lol through t5.
    (0)

  8. #38
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by silentwindfr View Post
    T5 need to loose a lot of the One Shoot mechanic, only this will make the fight more accessible.
    T5 has two one-shot mechanics: the attack after the snakes, and the walls. The walls are a silly hazard for dramatic purposes and to prevent people from doing...something...with divebombs.
    Everything else is survivable.
    And t5 is a huge shift from t1-4, but it's NOT a huge shift from EX primals and t6-13. If anything from what you're saying, rather than making t5 easier, they should make t1-4 harder.
    (1)

  9. #39
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by silentwindfr View Post
    stuff
    You already said this in that other thread.

    T4 was hard back in the day as well, it was a hard DPS check for people with ilvl80 gear. T5 marks the point where gear is not the only defining factor, because personal skill and awareness also come into play. This is why you are finding that the "learning curve" is so steep. Guess what? T5 requires the player to start using A LITTLE of brain. Apparently this is completely unreasonable for many people...I am sorry, deal with it. Adapt or die.

    Quote Originally Posted by silentwindfr View Post
    One shoot mechanic like enrage have them place, but seriously, make a boss that can simply one shoot your 80% of the time is not fun... where is the thrill to survive it attack to survive to the challenge... god explain me why this idiot don't simply chain her one shoot mechanic for kill us!
    Because it's a game.

    How old are you?
    (0)

  10. #40
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Blindheart View Post
    More people = less failure.
    Betting 1 TRILLION GIL that OP clearly hasn't seen twister phase yet and realize how more people (as in OP suggested 2 groups which means 16 people inside) is a more of a PITA with twister. How about make a real effort by asking ur friends ingame to help ya instead of making such a laughing stock thread. And lastly OP, t5 only need 4 competent peeps with current gears
    (1)
    Last edited by Empressia; 11-06-2014 at 06:31 PM.

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