Quote Originally Posted by Toodles View Post
I've gotten used to attacking targets on the run... but it's still horrendous & I know latency for many has a huge negative impact on this.

Can you please be a little more generous on the "give" in this area?
I'd certainly appreciate some sort of investigation into fixing this.
If its moving, I cannot hit it. Thats a basic fact. I can be standing inside my targets hitbox (As a Ninja with the speed trait) yet my skills will get halfway through their animations, then cancel suddenly and tell me my target is out of range.