Camate please?
Camate please?
Also for this. It's goes far beyond pvp issues as well. For example certain adds in turn 12 need to be pulled immediately from where they spawn in the middle to specific spots on the arena for later phases and melee loses out on a LOT of dps having to spam an attack ten times before it finally registers because that add slipped out of range just a split second too soon >.<
It really sucks as someone whom plays smn that if the mob moves one step ever so slightly to it's left or right, it cancels my spell (which already takes entirely too long to cast). It's not behind my character, it is in full point of view of where my character is positioned, yet this slight position change by the target interrupts the spell. Couldn't this be made a little more lenient? Like a wider point of view allowance for casters?
Devs, where you at? Please.
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