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  1. #1
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Verlyn View Post
    More to the point: I don't think casting while dodging a move once every 30 seconds is going to impact it in any appreciable way.
    You obviously don't play Black Mage. The "hard" part of Black Mage is managing the available skills we have to make sure any movement we have to make impacts our damage output as little as possible, knowing which abilities you can take a hit from with Ward/Wall, knowing when AOEs are coming so you can save any procs you get, knowing where your team mates are so you can Aetherial to them, the most common and well known of these in the actual game would probably be tanking Landslides from Titan, or the 4th and 5th Dives of Twintania. Most of the CDs that people see as defensive for Black Mage are actually used offensively for this very purpose. An ability on a 30s CD that allows us to cast while moving would make that ridiculously easier to manage and would be ridiculously strong.

    Like I said in the previous page, we have enough abilities already in the game to prevent movement causing issues with DPS. In Expansion I'd rather see the main rotation receive new abilities to make the base of the job much more fun and interesting to play, not yet more cooldowns to use for movement.
    (0)
    Last edited by SongJoohee; 11-18-2014 at 02:50 AM.

  2. #2
    Player
    Verlyn's Avatar
    Join Date
    Dec 2013
    Posts
    230
    Character
    Leif Freivjr
    World
    Ultros
    Main Class
    Arcanist Lv 80
    Very well. If you think that casting a spell while moving once every 30 seconds, would generate enough dps to necessitate a potency nerf, then the cooldown can simply be raised. There are multiple moving parts in this situation that can be utilized to retain your existing numbers without much hassle.

    Not that either of us can accurately predict what would happen to Black Mage dps in this hypothetical situation. I think it'd just make dps easier--and that seems to be what your post implies as well.

    But either way, at the very least, were this to happen, you'd have a new cooldown to use that generates new gameplay options.

    As for improving the base job's rotation, that's fair--but also outside of the scope of the thread.
    (1)
    Last edited by Verlyn; 11-18-2014 at 02:55 AM.