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  1. #11
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Touching on a few points I've seen in thread...

    Yes, a swiftcast spell can be interrupted. Just 'perfect' timing on the part of the mobs. Swiftcast is still there til you use it of course.

    Surecast would probably be useful against the kraken in Sastasha HM. Towards the end of the fight, arm attacks (wallop, I think, not sure) don't stun, but do interrupt casting. Very frustrating.

    The idea that you WILL get the spell off, but it takes the entire cast bar as normal sounds pretty good to me.

    Right now, I think the issue is utility. Why have an ability that does nothing for us? :/ (Yes, I acknowledge there are others.)

    eta: I think Toodles wins the forum award for most threads started, btw... xD
    (0)
    Last edited by Sadana; 11-07-2014 at 10:55 PM.