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  1. #11
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Waeksyn View Post
    Adding the ability to cast while moving would require rebalance of BLMs damage - spells would need to do less damage. Is this what you want? Perhaps a stance that allows mobile casting but that reduced damage by 20%. This could actually be a good trade off in some instances.

    BLMs already have one of the highest DPS outputs. Contrast that with BRD who is the only real mobile DPS in the game. BRD needs to constantly be attacking while moving to keep up with the turret DPS.
    No one's saying "Take all the moving DPS away from BRD and give it all to BLM". We're saying "Take a useless skill like Surecast, give it the ability to make the very next spell non-interruptable by any means, even by movement, then give it a CD of 120-180s." That's one single spell to be cast without interruption for 120-180s between. I see absolutely no problems with that from a balance perspective as it would basically become a less efficient Swiftcast that just so happens to not share a timer with Swiftcast.
    (5)
    Last edited by HakuroDK; 11-07-2014 at 11:19 PM.