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  1. #1
    Player
    IzumiYuki's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Yuki Izumi
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Make it different from swiftcast by keeping the cast time. You can cast while moving but it still has a cast time.
    (11)

  2. #2
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by IzumiYuki View Post
    Make it different from swiftcast by keeping the cast time. You can cast while moving but it still has a cast time.
    Bingo, this person gets it.
    (7)

  3. #3
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by IzumiYuki View Post
    Make it different from swiftcast by keeping the cast time. You can cast while moving but it still has a cast time.
    sorry thats awful..


    "Guild Wars 2" mages are SO weak.. because they can cast while moving.. due to balance.. especially in pvp.

    Plus the animation looks even more GROSS then!

    if you want to inflict ranged damage while moving.. take a bard instead!

    ah well... and blm already has an instand dd spell.
    (1)
    Last edited by Tonkra; 11-08-2014 at 12:36 AM.

  4. #4
    Player
    Zeny's Avatar
    Join Date
    Jul 2014
    Posts
    39
    Character
    Chipi Chapa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    To be totally honest, I have difficulty envisioning this being useful. I'm that kind of blackmage that kind of likes to well, stand in things. I fireweave my manaward and manawall to absorb attacks partially or fully if needed. Otherwise, I manage to clip the cast by running at the last second because I have enough spellspeed to do so. The times I use surecast are when I'm hardcasting a flare and well, thats about it. Sometimes I just use it to fireweave with no intention of being interrupted at all. I don't forsee myself hardcasting flare in immediate danger or on any coil run (scob and up) so I dont think moving while casting flare would help me at all either. Swiftcast + flare is situational for mechanics on tough bosses or at the end of my rotation to help extend high damage. And again this is really just speaking about tougher boss fights... hardcasting a flare usually nets a loss in dps on single targets and again, its really the only time I find surecast useful at all.
    (1)

  5. #5
    Player
    Teppie's Avatar
    Join Date
    Aug 2013
    Location
    I can type anything
    Posts
    299
    Character
    Queen Tepe
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    That would be a great change I'd support that so much.
    (2)

  6. #6
    Player
    BigPapaSmurf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Piper Bell
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    I love it. This would be so great.
    (0)

  7. #7
    Player
    Khyra's Avatar
    Join Date
    Dec 2013
    Posts
    85
    Character
    Khyra Katze
    World
    Cactuar
    Main Class
    Paladin Lv 80
    And if they dont do something like this, maybe they should just make it a PvP only skill and give BLM something useful instead. Its completely worthless in PvE (I don't actually know if its good in PvP since I dont ever do that, but some people seem to think so).
    (1)

  8. #8
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Khyra View Post
    And if they dont do something like this, maybe they should just make it a PvP only skill and give BLM something useful instead. Its completely worthless in PvE (I don't actually know if its good in PvP since I dont ever do that, but some people seem to think so).
    It's awesome in PvP, you get your spell off every time unless one of the following happen:
    -target moves out of frontal cone/range
    -you move
    -you get slept
    -you get knocked back
    -you get stunned
    -you take any kind of damage at all
    -someone targets you
    -someone thinks about targeting you
    -a cow in Wyoming farts
    (5)

  9. #9
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by StouterTaru View Post
    It's awesome in PvP, you get your spell off every time unless one of the following happen:
    -target moves out of frontal cone/range
    -you move
    -you get slept
    -you get knocked back
    -you get stunned
    -you take any kind of damage at all
    -someone targets you
    -someone thinks about targeting you
    -a cow in Wyoming farts
    you forgot silence too!
    how could you forget the one thing that makes bard annoying in pvp


    Yes I like the idea, cause like some people have said, for a blm in pve its basically useless, its more of a use for WHM than the class that actually learns it by leveling up.

    Maybe it should be a trait though? I think its a tiny bit op for a whm to be able to do the same thing
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  10. #10
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    I'm all for surecast to allow casting while moving. I mean it is only valid for a single cast anyway. I don't think it would break the job balance. A slight CD increase could be used to outbalance this issue. I can see it be useful in some cases - like DBs, fireballs, twisters in t5 - and frankly I don't see that as a major breakage.
    (2)

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