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  1. 11-06-2014 01:33 PM

  2. #2
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    No. because first we need to stop all these PVP hot-heads from making open world pvp threads.
    (0)

  3. #3
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by coldreactive View Post
    No. because first we need to stop all these PVP hot-heads from making open world pvp threads.
    K... it's fine you disagree with open-world PVP but don't enter other threads derailing/trolling them to voice that opinion.
    (0)

  4. #4
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Khyra View Post
    By that logic there's no reason for Surecast to exist at all (OK, arguably true heh) since Swiftcast does everything Surecast can do today + makes spells faster. (I don't think there's any way you can interrupt a spell done via Swiftcast, is there?)
    Surecast is a subset of swiftcast, it would still be so if it made you immune to movement interruption, just a little less weak.
    Why have it? Because swiftcast isn't always up, I guess.
    It's not meant to always be up because BLM is turret DPS and you're not meant to be mobile, it would remove all the difficulty in playing the job if it gave you any more chances to move than it already does with SC and procs.

    I am against killing the fun in playing BLM for people who don't learn how to manage movement.
    (3)

  5. #5
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Can anyone here against this idea post one reason why *any* BLM would use Surecast, outside of PvP.

    I'm definitely for this idea for FL. Melee have enough stuns/gap closers for the balance to already be there. They even have Purify to break sleeps/roots, which if you're a summoner and they Purify the root you're basically SOL anyway. So to me this seems more than welcomed, even if they had to include the half damage like Swiftcast.
    (2)
    Last edited by Najara; 11-06-2014 at 01:48 PM.

  6. #6
    Player
    Khyra's Avatar
    Join Date
    Dec 2013
    Posts
    85
    Character
    Khyra Katze
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by SarcasmMisser View Post
    It's not meant to always be up because BLM is turret DPS and you're not meant to be mobile, it would remove all the difficulty in playing the job if it gave you any more chances to move than it already does with SC and procs.
    Er, adding it to Surecast wouldn't mean it is "always up". Surecast has a 30s recast time. So once every 30s you would be able to move while casting. It would give Surecast a reason to exist, right now its basically worthless.

    (Would make it a useful cross-class for SMN as well)
    (3)

  7. #7
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Making a caster able to continue casting while moving? I do believe you just made a worthless spell useful. Bravo!
    (5)

  8. #8
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    Why don't you just use swiftcast? It does pretty much what you are asking for.
    (3)

  9. #9
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    we had this in 1.0 could move while casting...it was awesome
    (1)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Meier View Post
    we had this in 1.0 could move while casting...it was awesome
    Can bring it again, if they do it exactly how it was during 1.0 ^^

    - casting while moving
    - no MP regenereration while unleashed weapon
    - slower movement speed while unleashed weapon
    - Character stop for some seconds during leash or unleash the weapon
    (0)

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