What I'm referring to are the two animations that pugilist has the chance of using when you attack. One hits a single time, and the other hits twice, both depleting the same amount of Stamina..

I feel that it would be a brilliant idea to make it so that Light Strike is ALWAYS the single hit animation, and that Heavy Strike ALWAYS do the double hit animation.

I just find it infuriating when I'm in the middle of combat, in dire need of TP, and I get 3 single hit animations in a row, depleting the same amount of stamina as if I had hit twice but robbing me of the TP and damage I would have otherwise gained, and leaving me with a mess of wasted stamina.