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  1. #1
    Player
    Kaes's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Strawberry Cupcake
    World
    Midgardsormr
    Main Class
    Archer Lv 4

    Reduce DF lockouts by increasing time to accept duty to 120 seconds?

    There are three threads at minimum complaining about getting a Duty Finder lockout and many of these are happening from timeouts due to being AFK, crafting, aggro mobs, being in dungeons, being in a cutscene, changing gearsets and so on, when the player was willing to accept the duty.

    One player has suggested increasing the timeout on the confirmation to Accept/Withdraw from a duty, which could be also triggered based on the elapsed time. I would give them credit for the suggestion, alas I cannot remember where I read it.

    The confirmation time to accept a duty is currently 30 seconds. Would you be willing to wait slightly longer for other party members to be confirmed, in order to provide each party member a two minute confirmation timeout?

    And should a longer timeout only be provided if that particular player has been waiting for longer than five minutes?
    (4)

  2. #2
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    Like the Ready Check; a simple hold button would work for those situations, but only if a player can interact with the queue pop-up while in a cut-scene etc.
    (0)

  3. #3
    Player
    JTribal's Avatar
    Join Date
    Apr 2014
    Posts
    364
    Character
    Josh Tribal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kaes View Post
    The confirmation time to accept a duty is currently 30 seconds.
    It's 45 seconds. But anyways, I think it's fine the way it is, I'm not trying to sit around and waste more time because people don't know how to pay attention.
    (5)

  4. #4
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Absolutely not. This would only increase queue times. A lot.

    When you queue for a duty, make sure you'll be ready to accept it. Missed it because reasons? That's okay, you have two more chances. Even failing that, it's only a 30 minute penalty.

    People are complaining about nothing.
    (3)

  5. #5
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    I think 60 would do just fine. I like the withdrawal penalty idea, but have panicked once already when I had aggro and almost couldn't change class in time to enter the dungeon. ><
    (0)

  6. #6
    Player
    ExiaQuanta's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Reimi Namikaze
    World
    Leviathan
    Main Class
    Archer Lv 80
    With this I can totally make every one wait 119 seconds before hitting commence!
    (1)

  7. #7
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Then there be threads after they implemented this sugguestion complaining about the same dam thing honestly imo it an appropriate penalty.
    (1)

  8. #8
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaes View Post
    There are three threads at minimum complaining about getting a Duty Finder lockout and many of these are happening from timeouts due to being AFK, crafting, aggro mobs, being in dungeons, being in a cutscene, changing gearsets and so on, when the player was willing to accept the duty.




    How in the actual .... can you miss queueing for a dungeon if you are already in a dungeon?
    (4)