Quote Originally Posted by Ecks007 View Post
Just because 2.0 jobs started at level 30 (or techincally, whenever you get and equip the soulstone after level 30), does not mean they work that way in 3.0 specially considering there are no classes for these Jobs. No base class =/= instant level 30, it just means no base class.
Yes. It sounds as though the new jobs are going to be equivalent to the whole class+job combination of the current ones. For instance, there isn't all that much to distinguish gladiators from paladins or conjurers from white mages. It's essentially that they're called by one name at the beginning, then have a mid-game transition quest that lets them use a different name thereafter. With the new jobs, they still have the full range of levels to go through. They'd still be gaining "class" skills every few levels as well as a few that come from their quests. The only difference is that there isn't that transition step that changes their name part way through the game. (Plus they'll presumably have the job-style limitations on cross-class skills all the way through.)

So DKN corresponds to GLD/PLD rather than just to PLD.

Or, at least that's how I understand it. We won't really know for sure until the expansion comes out (or until SE gives some really detailed info on how all this is going to work, which may or may not happen).