SMN has been my main job since the beginning. Although I've leveled most of the other jobs to 50, SMN seems to be a closer fit for me than anything else. Furthermore, it's the only job I have that I'm accumulating gear for (currently ilvl 93 at the moment).
SO, my friend and some of his friends introduced me to Coil just before 2.4, and I still felt like I was going in premature. I understand though that Turns 1-4 are now trivial, with Turn 5 being a major gate in the progression of this raid.
A few weeks ago I was brought into my friend's static (or at least some people my friend knew that cleared it) for Turn 5. I know that I don't multitask real well. SMN sometimes is a handful for me at times even in other instanced content. Within 2-3 wipes the furthest our group made was to the twister phase. I was brought in for another set of attempts just a few days ago and my lifeless body got to view the egg-hatching phase before the two tanks bit it.
After these attempts I'm feeling a little more confident about clearing it, but for my own improvement, I have some questions:
1. I know what the divebomb phase looks like and plays out when handled correctly, but what I'm wondering is how to best recover when one divebomb knocks me out toward the center ("recover" not just referring to myself, but also to make sure I don't kill the party as well).
2. Going from... Twin's super explosion to twisters confuses me. I'm not to go behind anyone, and everyone's supposed to spread out. I'm terrible at reading minds, so is there a positioning that's supposed to be agreed on beforehand? If not, as SMN, where am I best supposed to position myself? The first time I made it I was blown away as soon as it started, whether it was from me or someone else I don't know. The second time I found myself too far from Twin to attack, but going closer would either put me at worse risk when the dreadknight spawns or being close to another member.
3. Unrelated to T5 but more about Coil in general. I'm new, if you couldn't tell. So what should I know regarding DPS parsing and optimization? None of the other members said anything to me regarding how I was doing, so is this an issue in Turn 5 or is it more important in the later turns? To what extent do I need to optimize (that is, to what extent is "perfection" required)? Again, because multitasking isn't my strong suit, I felt sometimes like I was focusing more dealing with T5's mechanics than actually dealing damage.
Gear-wise: At the moment I've started on my first book towards my animus relic, and I have essentially the entire myth set for casting from 2.3, and I'm gradually replacing pieces with the soldiery set as I can afford.